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authorCarl Hetherington <cth@carlh.net>2023-09-24 00:34:15 +0200
committerCarl Hetherington <cth@carlh.net>2023-11-29 21:19:55 +0100
commitd51c2864b48adf1b3b76d218c549445cc1005d9b (patch)
treefeba09191aaa567866f804239f8db3bd2d8fd207 /src/lib/make_dcp.cc
parent64b000bc3f5fb58539792cc288cb6ba63300ed47 (diff)
Rearrange encoder threading.
Soon we'll add a new encoder type, and the existing structure was already creaking a bit at the seams while handling local and remote encodes. Here we split out an encoder thread and introduce the concept of a "sync" thread (which blocks while the encoding is happening). Later we'll have another type which submits the encode request to a GPU and receives the reply back later.
Diffstat (limited to 'src/lib/make_dcp.cc')
-rw-r--r--src/lib/make_dcp.cc6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/lib/make_dcp.cc b/src/lib/make_dcp.cc
index 17d45be46..d8d42f49a 100644
--- a/src/lib/make_dcp.cc
+++ b/src/lib/make_dcp.cc
@@ -40,8 +40,8 @@ using std::shared_ptr;
using std::string;
-/** Add suitable Jobs to the JobManager to create a DCP for a Film */
-void
+/** Add suitable Job to the JobManager to create a DCP for a Film */
+shared_ptr<TranscodeJob>
make_dcp (shared_ptr<Film> film, TranscodeJob::ChangedBehaviour behaviour)
{
if (film->dcp_name().find("/") != string::npos) {
@@ -101,5 +101,7 @@ make_dcp (shared_ptr<Film> film, TranscodeJob::ChangedBehaviour behaviour)
auto tj = make_shared<DCPTranscodeJob>(film, behaviour);
tj->set_encoder (make_shared<DCPEncoder>(film, tj));
JobManager::instance()->add (tj);
+
+ return tj;
}