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authorCarl Hetherington <cth@carlh.net>2022-09-15 01:15:55 +0200
committerCarl Hetherington <cth@carlh.net>2022-09-15 01:15:55 +0200
commitc103d8c1306e5fb3937b3a6c430a3fff32653fa3 (patch)
tree60609a21e09595990e38d33fa5df2f32a49fe8b9 /src/lib/reel_writer.cc
parent41bab4e95911d3ae99081556db5fe1d29ac008b5 (diff)
Fix some spelling mistakes (mostly in comments).
Diffstat (limited to 'src/lib/reel_writer.cc')
-rw-r--r--src/lib/reel_writer.cc24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/lib/reel_writer.cc b/src/lib/reel_writer.cc
index baeabc4fd..a247349d5 100644
--- a/src/lib/reel_writer.cc
+++ b/src/lib/reel_writer.cc
@@ -125,9 +125,9 @@ ReelWriter::ReelWriter (
boost::filesystem::path const asset =
film()->internal_video_asset_dir() / film()->internal_video_asset_filename(_period);
- _first_nonexistant_frame = check_existing_picture_asset (asset);
+ _first_nonexistent_frame = check_existing_picture_asset (asset);
- if (_first_nonexistant_frame < period.duration().frames_round(film()->video_frame_rate())) {
+ if (_first_nonexistent_frame < period.duration().frames_round(film()->video_frame_rate())) {
/* We do not have a complete picture asset. If there is an
existing asset, break any hard links to it as we are about
to change its contents (if only by changing the IDs); see
@@ -160,7 +160,7 @@ ReelWriter::ReelWriter (
}
_picture_asset->set_file (asset);
- _picture_asset_writer = _picture_asset->start_write (asset, _first_nonexistant_frame > 0);
+ _picture_asset_writer = _picture_asset->start_write (asset, _first_nonexistent_frame > 0);
} else if (!text_only) {
/* We already have a complete picture asset that we can just re-use */
/* XXX: what about if the encryption key changes? */
@@ -280,28 +280,28 @@ ReelWriter::check_existing_picture_asset (boost::filesystem::path asset)
int const n = (boost::filesystem::file_size(info_file->get().path()) / _info_size) - 1;
LOG_GENERAL ("The last FI is %1; info file is %2, info size %3", n, boost::filesystem::file_size(info_file->get().path()), _info_size);
- Frame first_nonexistant_frame;
+ Frame first_nonexistent_frame;
if (film()->three_d()) {
/* Start looking at the last left frame */
- first_nonexistant_frame = n / 2;
+ first_nonexistent_frame = n / 2;
} else {
- first_nonexistant_frame = n;
+ first_nonexistent_frame = n;
}
- while (!existing_picture_frame_ok(asset_file, info_file, first_nonexistant_frame) && first_nonexistant_frame > 0) {
- --first_nonexistant_frame;
+ while (!existing_picture_frame_ok(asset_file, info_file, first_nonexistent_frame) && first_nonexistent_frame > 0) {
+ --first_nonexistent_frame;
}
- if (!film()->three_d() && first_nonexistant_frame > 0) {
+ if (!film()->three_d() && first_nonexistent_frame > 0) {
/* If we are doing 3D we might have found a good L frame with no R, so only
do this if we're in 2D and we've just found a good B(oth) frame.
*/
- ++first_nonexistant_frame;
+ ++first_nonexistent_frame;
}
- LOG_GENERAL ("Proceeding with first nonexistant frame %1", first_nonexistant_frame);
+ LOG_GENERAL ("Proceeding with first nonexistent frame %1", first_nonexistent_frame);
- return first_nonexistant_frame;
+ return first_nonexistent_frame;
}