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| author | Carl Hetherington <cth@carlh.net> | 2022-06-01 13:03:38 +0200 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2022-06-07 17:01:06 +0200 |
| commit | 5a820bb8fae34591be5ac6d19a73461b9dab532a (patch) | |
| tree | 098e2dc959b6df0fefa62b2976976afc9f81b96b /src/lib/render_text.h | |
| parent | 9a7b67aee32a40539f29bc2d7017edd4a4f65f11 (diff) | |
Rearrange subtitle font management.
With this change each subtitle coming out of the player has a reference
to a dcpomatic::Font that belongs to the TextContent. This hopefully
solves a few problems which all basically stemmed from the fact that
previously the decoders/player were deciding what the font ID in the
output DCP would be - they can't do that properly.
Diffstat (limited to 'src/lib/render_text.h')
| -rw-r--r-- | src/lib/render_text.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/lib/render_text.h b/src/lib/render_text.h index 07a97bb40..6ff91dce1 100644 --- a/src/lib/render_text.h +++ b/src/lib/render_text.h @@ -28,6 +28,4 @@ namespace dcpomatic { } std::string marked_up (std::list<StringText> subtitles, int target_height, float fade_factor, std::string font_name); -std::list<PositionImage> render_text ( - std::list<StringText>, std::list<std::shared_ptr<dcpomatic::Font> > fonts, dcp::Size, dcpomatic::DCPTime, int - ); +std::list<PositionImage> render_text (std::list<StringText>, dcp::Size, dcpomatic::DCPTime, int); |
