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authorCarl Hetherington <cth@carlh.net>2018-01-16 21:01:30 +0000
committerCarl Hetherington <cth@carlh.net>2018-01-16 21:01:30 +0000
commit1aad2c33896ce6222f3c929c7af7fe4ff5fda0f2 (patch)
treeb766282ac0b735b6e4450b91939607affdaa351d /src/lib/shuffler.h
parent598483f71fabde104250296ab4bfe4ec70d82d66 (diff)
In general the player assumes that it won't receive out of order video.
This clearly can happen with separate L/R sources. A pass in L might emit two frames which means the arrivals can't possibly be in order. This commit fixes this by introducing a Shuffler which all alternate-3D sources send their video to. The Shuffler re-orders things before they arrive at the player. It also fixes the code which inserts video frames before one that arrives after a gap. This didn't cope with 3D right before. The audio code solves a similar (perhaps the same?) problem with the AudioMerger; perhaps we should have a similar thing for video and make the player emit complete 3D frames. Should help with #976.
Diffstat (limited to 'src/lib/shuffler.h')
-rw-r--r--src/lib/shuffler.h42
1 files changed, 42 insertions, 0 deletions
diff --git a/src/lib/shuffler.h b/src/lib/shuffler.h
new file mode 100644
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+++ b/src/lib/shuffler.h
@@ -0,0 +1,42 @@
+/*
+ Copyright (C) 2018 Carl Hetherington <cth@carlh.net>
+
+ This file is part of DCP-o-matic.
+
+ DCP-o-matic is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ DCP-o-matic is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
+
+*/
+
+#include "types.h"
+#include "content_video.h"
+#include <boost/signals2.hpp>
+
+class Piece;
+
+class Shuffler
+{
+public:
+ void clear ();
+ void flush ();
+
+ void video (boost::weak_ptr<Piece>, ContentVideo video);
+ boost::signals2::signal<void (boost::weak_ptr<Piece>, ContentVideo)> Video;
+
+ typedef std::pair<boost::weak_ptr<Piece>, ContentVideo> Store;
+
+private:
+
+ boost::optional<ContentVideo> _last;
+ std::list<Store> _store;
+};