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authorCarl Hetherington <cth@carlh.net>2014-06-03 22:58:46 +0100
committerCarl Hetherington <cth@carlh.net>2014-06-03 22:58:46 +0100
commit82926443230084739cb673a83b2ab1f9d733a07b (patch)
tree72ff6a2564bc5950f52730b9d00151a5ebbbe00f /src/lib/sndfile_content.cc
parent5ff10668facca32723efae3f08dfaab8a3d8bd44 (diff)
All audio content should resample if the output frame rate and content
frame rates differ; make Sndfile sources use the video-frame-rate-based calculation for output frame rate (like FFmpeg sources do). Also, fix small problems when flushing Resamplers used to get fed back to Resamplers again.
Diffstat (limited to 'src/lib/sndfile_content.cc')
-rw-r--r--src/lib/sndfile_content.cc9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/lib/sndfile_content.cc b/src/lib/sndfile_content.cc
index fcdf88778..6f18ebbb4 100644
--- a/src/lib/sndfile_content.cc
+++ b/src/lib/sndfile_content.cc
@@ -159,15 +159,6 @@ SndfileContent::full_length () const
return film->audio_frames_to_time (len);
}
-int
-SndfileContent::output_audio_frame_rate () const
-{
- shared_ptr<const Film> film = _film.lock ();
- assert (film);
-
- return film->audio_frame_rate ();
-}
-
void
SndfileContent::set_audio_mapping (AudioMapping m)
{