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authorCarl Hetherington <cth@carlh.net>2015-05-27 20:55:51 +0100
committerCarl Hetherington <cth@carlh.net>2015-06-02 13:38:21 +0100
commit0a93237cb5e4642d3b698ff9b7d0cfae5401478c (patch)
treeb0d5255ae2b90d1c9ef489e78239c2f081ea0a9e /src/lib/sndfile_decoder.cc
parent608c146eb09fac2a8fc60e1a72591f6bb8364e1f (diff)
Handle multiple audio streams in a single piece of content
in a similar way to the V1 patch.
Diffstat (limited to 'src/lib/sndfile_decoder.cc')
-rw-r--r--src/lib/sndfile_decoder.cc49
1 files changed, 9 insertions, 40 deletions
diff --git a/src/lib/sndfile_decoder.cc b/src/lib/sndfile_decoder.cc
index ecd1a7e16..2c47fcd9e 100644
--- a/src/lib/sndfile_decoder.cc
+++ b/src/lib/sndfile_decoder.cc
@@ -37,30 +37,17 @@ using std::cout;
using boost::shared_ptr;
SndfileDecoder::SndfileDecoder (shared_ptr<const SndfileContent> c)
- : AudioDecoder (c)
- , _sndfile_content (c)
+ : Sndfile (c)
+ , AudioDecoder (c)
+ , _done (0)
+ , _remaining (_info.frames)
, _deinterleave_buffer (0)
{
- _info.format = 0;
-
- /* Here be monsters. See fopen_boost for similar shenanigans */
-#ifdef DCPOMATIC_WINDOWS
- _sndfile = sf_wchar_open (_sndfile_content->path(0).c_str(), SFM_READ, &_info);
-#else
- _sndfile = sf_open (_sndfile_content->path(0).string().c_str(), SFM_READ, &_info);
-#endif
- if (!_sndfile) {
- throw DecodeError (_("could not open audio file for reading"));
- }
-
- _done = 0;
- _remaining = _info.frames;
}
SndfileDecoder::~SndfileDecoder ()
{
- sf_close (_sndfile);
delete[] _deinterleave_buffer;
}
@@ -74,14 +61,14 @@ SndfileDecoder::pass (PassReason)
/* Do things in half second blocks as I think there may be limits
to what FFmpeg (and in particular the resampler) can cope with.
*/
- sf_count_t const block = _sndfile_content->audio_frame_rate() / 2;
+ sf_count_t const block = _sndfile_content->audio_stream()->frame_rate() / 2;
sf_count_t const this_time = min (block, _remaining);
- int const channels = _sndfile_content->audio_channels ();
+ int const channels = _sndfile_content->audio_stream()->channels ();
shared_ptr<AudioBuffers> data (new AudioBuffers (channels, this_time));
- if (_sndfile_content->audio_channels() == 1) {
+ if (_sndfile_content->audio_stream()->channels() == 1) {
/* No de-interleaving required */
sf_read_float (_sndfile, data->data(0), this_time);
} else {
@@ -103,36 +90,18 @@ SndfileDecoder::pass (PassReason)
}
data->set_frames (this_time);
- audio (data, ContentTime::from_frames (_done, audio_frame_rate ()));
+ audio (_sndfile_content->audio_stream (), data, ContentTime::from_frames (_done, _info.samplerate));
_done += this_time;
_remaining -= this_time;
return _remaining == 0;
}
-int
-SndfileDecoder::audio_channels () const
-{
- return _info.channels;
-}
-
-Frame
-SndfileDecoder::audio_length () const
-{
- return _info.frames;
-}
-
-int
-SndfileDecoder::audio_frame_rate () const
-{
- return _info.samplerate;
-}
-
void
SndfileDecoder::seek (ContentTime t, bool accurate)
{
AudioDecoder::seek (t, accurate);
- _done = t.frames (audio_frame_rate ());
+ _done = t.frames (_info.samplerate);
_remaining = _info.frames - _done;
}