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authorCarl Hetherington <cth@carlh.net>2013-05-16 08:36:47 +0100
committerCarl Hetherington <cth@carlh.net>2013-05-16 08:36:47 +0100
commit21ce34c2cd04a2e7e133ff693b84c054182f4f91 (patch)
tree5bda50a34b2fa7526dcd682578247f75a85d26b1 /src/lib/sndfile_decoder.cc
parent0db016f90ae722fc8b72d465e21d9f153f72b340 (diff)
Compiles; strange hang on adding content to a film.
Diffstat (limited to 'src/lib/sndfile_decoder.cc')
-rw-r--r--src/lib/sndfile_decoder.cc3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/lib/sndfile_decoder.cc b/src/lib/sndfile_decoder.cc
index dc22475cd..f114979de 100644
--- a/src/lib/sndfile_decoder.cc
+++ b/src/lib/sndfile_decoder.cc
@@ -23,6 +23,7 @@
#include "sndfile_decoder.h"
#include "film.h"
#include "exceptions.h"
+#include "audio_buffers.h"
#include "i18n.h"
@@ -59,7 +60,7 @@ SndfileDecoder::pass ()
/* Do things in half second blocks as I think there may be limits
to what FFmpeg (and in particular the resampler) can cope with.
*/
- sf_count_t const block = _sndfile_content->audio_frame_rate() / 2;
+ sf_count_t const block = _sndfile_content->content_audio_frame_rate() / 2;
sf_count_t const this_time = min (block, _remaining);
int const channels = _sndfile_content->audio_channels ();