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authorCarl Hetherington <cth@carlh.net>2012-07-31 19:38:28 +0100
committerCarl Hetherington <cth@carlh.net>2012-07-31 19:38:28 +0100
commit5d0f01f04f85280a562ac9da8f58ad0c3489f7aa (patch)
tree7b7639d407e2c2b475cdfe21669831584bc70851 /src/lib/sound_processor.h
parent75be8cbd1d3307ea62fe8e79543ca518f4ee7bc2 (diff)
Basic support for calculating audio gains based on the sound processor's gain curve.
Diffstat (limited to 'src/lib/sound_processor.h')
-rw-r--r--src/lib/sound_processor.h66
1 files changed, 66 insertions, 0 deletions
diff --git a/src/lib/sound_processor.h b/src/lib/sound_processor.h
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+/*
+ Copyright (C) 2012 Carl Hetherington <cth@carlh.net>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+/** @file src/sound_processor.h
+ * @brief A class to describe a sound processor.
+ */
+
+#ifndef DVDOMATIC_SOUND_PROCESSOR_H
+#define DVDOMATIC_SOUND_PROCESSOR_H
+
+#include <string>
+#include <vector>
+
+/** @class SoundProcessor
+ * @brief Class to describe a sound processor.
+ */
+class SoundProcessor
+{
+public:
+ SoundProcessor (std::string i, std::string n);
+
+ virtual float db_for_fader_change (float from, float to) const = 0;
+
+ /** @return id for our use */
+ std::string id () const {
+ return _id;
+ }
+
+ /** @return user-visible name for this sound processor */
+ std::string name () const {
+ return _name;
+ }
+
+ static std::vector<SoundProcessor const *> all ();
+ static void setup_sound_processors ();
+ static SoundProcessor const * from_id (std::string id);
+ static SoundProcessor const * from_index (int);
+ static int as_index (SoundProcessor const *);
+
+private:
+ /** id for our use */
+ std::string _id;
+ /** user-visible name for this sound processor */
+ std::string _name;
+
+ /** sll available sound processors */
+ static std::vector<SoundProcessor const *> _sound_processors;
+};
+
+#endif