diff options
| author | Carl Hetherington <cth@carlh.net> | 2018-08-13 17:37:52 +0100 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2018-08-14 00:05:06 +0100 |
| commit | 1fe6bd7f8ba059322b8357b2210f0fd590567ce2 (patch) | |
| tree | 2c76fbf24b9b520f94f741040f11dc920d3bab91 /src/lib/timer.cc | |
| parent | f30ad4dec0a3fa5f1770fba93106a3e8910d66ba (diff) | |
More fixes for errors / crashes / misbehaviour with content changes
and the butler.
Here we signal both before and after a change in content. Before,
the player disables itself so that any pass()/seek() will be no-ops.
After, the player rebuilds its pieces and the butler re-seeks to
get back to where it was before the change.
Diffstat (limited to 'src/lib/timer.cc')
0 files changed, 0 insertions, 0 deletions
