diff options
| author | Carl Hetherington <cth@carlh.net> | 2018-07-26 20:59:04 +0100 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2018-07-26 20:59:04 +0100 |
| commit | 3009a585f5222a83213c786e3c564c740f450d18 (patch) | |
| tree | ba65c1dc9ca643656160a6b7045f14c185fdd8f8 /src/lib | |
| parent | 8484d278ec6905502bd1178cc58d8cb7b3c12df0 (diff) | |
Protect the public API of Player with a mutex, since
seek() and pass() may be called from the Butler thread
ad the same time as other Player methods are called from
the GUI thread (by FilmViewer and ClosedCaptionViewDialog).
Diffstat (limited to 'src/lib')
| -rw-r--r-- | src/lib/butler.cc | 4 | ||||
| -rw-r--r-- | src/lib/player.cc | 45 | ||||
| -rw-r--r-- | src/lib/player.h | 7 |
3 files changed, 46 insertions, 10 deletions
diff --git a/src/lib/butler.cc b/src/lib/butler.cc index 112778e25..138ee0fbd 100644 --- a/src/lib/butler.cc +++ b/src/lib/butler.cc @@ -198,6 +198,7 @@ Butler::get_video () } pair<shared_ptr<PlayerVideo>, DCPTime> const r = _video.get (); + cout << "BGV " << to_string(r.second) << " " << _video.size() << "\n"; _summon.notify_all (); return r; } @@ -233,6 +234,7 @@ Butler::prepare (weak_ptr<PlayerVideo> weak_video) const void Butler::video (shared_ptr<PlayerVideo> video, DCPTime time) { + cout << "BV: " << to_string(time) << " " << _video.size() << " " << (float(_video.size()) / 24) << "\n"; boost::mutex::scoped_lock lm (_mutex); if (_pending_seek_position) { /* Don't store any video while a seek is pending */ @@ -246,6 +248,7 @@ Butler::video (shared_ptr<PlayerVideo> video, DCPTime time) void Butler::audio (shared_ptr<AudioBuffers> audio) { + cout << "BA: " << audio->frames() << " " << _audio.size() << " " << (float(_audio.size()) / 48000) << "\n"; { boost::mutex::scoped_lock lm (_mutex); if (_pending_seek_position || _disable_audio) { @@ -265,6 +268,7 @@ bool Butler::get_audio (float* out, Frame frames) { bool const underrun = _audio.get (out, _audio_channels, frames); + cout << "BGA: " << frames << " " << _audio.size() << " " << (float(_audio.size()) / 48000) << "\n"; _summon.notify_all (); return underrun; } diff --git a/src/lib/player.cc b/src/lib/player.cc index 8b2ade1dc..f8471c752 100644 --- a/src/lib/player.cc +++ b/src/lib/player.cc @@ -258,14 +258,18 @@ Player::playlist_content_changed (weak_ptr<Content> w, int property, bool freque void Player::set_video_container_size (dcp::Size s) { - if (s == _video_container_size) { - return; - } + { + boost::mutex::scoped_lock lm (_mutex); + + if (s == _video_container_size) { + return; + } - _video_container_size = s; + _video_container_size = s; - _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true)); - _black_image->make_black (); + _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true)); + _black_image->make_black (); + } Changed (PlayerProperty::VIDEO_CONTAINER_SIZE, false); } @@ -414,6 +418,8 @@ Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const list<shared_ptr<Font> > Player::get_subtitle_fonts () { + /* Does not require a lock on _mutex as it's only called from DCPEncoder */ + if (!_have_valid_pieces) { setup_pieces (); } @@ -436,12 +442,14 @@ Player::get_subtitle_fonts () void Player::set_ignore_video () { + boost::mutex::scoped_lock lm (_mutex); _ignore_video = true; } void Player::set_ignore_text () { + boost::mutex::scoped_lock lm (_mutex); _ignore_text = true; } @@ -449,6 +457,7 @@ Player::set_ignore_text () void Player::set_always_burn_open_subtitles () { + boost::mutex::scoped_lock lm (_mutex); _always_burn_open_subtitles = true; } @@ -456,6 +465,7 @@ Player::set_always_burn_open_subtitles () void Player::set_fast () { + boost::mutex::scoped_lock lm (_mutex); _fast = true; _have_valid_pieces = false; } @@ -463,6 +473,7 @@ Player::set_fast () void Player::set_play_referenced () { + boost::mutex::scoped_lock lm (_mutex); _play_referenced = true; _have_valid_pieces = false; } @@ -470,6 +481,8 @@ Player::set_play_referenced () list<ReferencedReelAsset> Player::get_reel_assets () { + /* Does not require a lock on _mutex as it's only called from DCPEncoder */ + list<ReferencedReelAsset> a; BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) { @@ -546,6 +559,8 @@ Player::get_reel_assets () bool Player::pass () { + boost::mutex::scoped_lock lm (_mutex); + if (!_have_valid_pieces) { setup_pieces (); } @@ -680,6 +695,7 @@ Player::pass () list<PlayerText> Player::closed_captions_for_frame (DCPTime time) const { + boost::mutex::scoped_lock _lm (_mutex); return _active_texts[TEXT_CLOSED_CAPTION].get ( DCPTimePeriod(time, time + DCPTime::from_frames(1, _film->video_frame_rate())) ); @@ -972,6 +988,8 @@ Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, Conte void Player::seek (DCPTime time, bool accurate) { + boost::mutex::scoped_lock lm (_mutex); + if (!_have_valid_pieces) { setup_pieces (); } @@ -1120,18 +1138,25 @@ Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTi void Player::set_dcp_decode_reduction (optional<int> reduction) { - if (reduction == _dcp_decode_reduction) { - return; + { + boost::mutex::scoped_lock lm (_mutex); + + if (reduction == _dcp_decode_reduction) { + return; + } + + _dcp_decode_reduction = reduction; + _have_valid_pieces = false; } - _dcp_decode_reduction = reduction; - _have_valid_pieces = false; Changed (PlayerProperty::DCP_DECODE_REDUCTION, false); } DCPTime Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t) { + boost::mutex::scoped_lock lm (_mutex); + if (_have_valid_pieces) { setup_pieces (); } diff --git a/src/lib/player.h b/src/lib/player.h index 223db86b3..4a91c4c52 100644 --- a/src/lib/player.h +++ b/src/lib/player.h @@ -73,6 +73,7 @@ public: std::list<boost::shared_ptr<Font> > get_subtitle_fonts (); std::list<ReferencedReelAsset> get_reel_assets (); dcp::Size video_container_size () const { + boost::mutex::scoped_lock lm (_mutex); return _video_container_size; } @@ -141,6 +142,12 @@ private: void do_emit_video (boost::shared_ptr<PlayerVideo> pv, DCPTime time); void emit_audio (boost::shared_ptr<AudioBuffers> data, DCPTime time); + /** Mutex to protect the whole Player state. When it's used for the preview we have + seek() and pass() called from the Butler thread and lots of other stuff called + from the GUI thread. + */ + mutable boost::mutex _mutex; + boost::shared_ptr<const Film> _film; boost::shared_ptr<const Playlist> _playlist; |
