diff options
| author | Carl Hetherington <cth@carlh.net> | 2020-11-21 23:00:55 +0100 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2020-11-21 23:02:49 +0100 |
| commit | 44da1840ca17d0945cb1886bb17218990850894c (patch) | |
| tree | b6fab2f9fa7202aef68f948f2028a36ca476d5ea /src/lib | |
| parent | ce058471aa9995adac968cecc205f5a4319f449e (diff) | |
Remove the "simple" UI (#1868).
It just seemed to cause more problems than it solved; mainly people
enabling it by mistake and then being told to click buttons that
they could not see.
Diffstat (limited to 'src/lib')
| -rw-r--r-- | src/lib/config.cc | 15 | ||||
| -rw-r--r-- | src/lib/config.h | 17 |
2 files changed, 0 insertions, 32 deletions
diff --git a/src/lib/config.cc b/src/lib/config.cc index 80c0891a0..8b849dcc1 100644 --- a/src/lib/config.cc +++ b/src/lib/config.cc @@ -165,7 +165,6 @@ Config::set_defaults () _christie_password = optional<string>(); _gdc_username = optional<string>(); _gdc_password = optional<string>(); - _interface_complexity = INTERFACE_SIMPLE; _player_mode = PLAYER_MODE_WINDOW; _image_display = 0; _video_view_type = VIDEO_VIEW_SIMPLE; @@ -571,10 +570,6 @@ try _gdc_username = f.optional_string_child("GDCUsername"); _gdc_password = f.optional_string_child("GDCPassword"); - optional<string> ic = f.optional_string_child("InterfaceComplexity"); - if (ic && *ic == "full") { - _interface_complexity = INTERFACE_FULL; - } optional<string> pm = f.optional_string_child("PlayerMode"); if (pm && *pm == "window") { _player_mode = PLAYER_MODE_WINDOW; @@ -1008,16 +1003,6 @@ Config::write_config () const root->add_child("GDCPassword")->add_child_text(*_gdc_password); } - /* [XML] InterfaceComplexity <code>simple</code> for the reduced interface or <code>full</code> for the full interface. */ - switch (_interface_complexity) { - case INTERFACE_SIMPLE: - root->add_child("InterfaceComplexity")->add_child_text("simple"); - break; - case INTERFACE_FULL: - root->add_child("InterfaceComplexity")->add_child_text("full"); - break; - } - /* [XML] PlayerMode <code>window</code> for a single window, <code>full</code> for full-screen and <code>dual</code> for full screen playback with controls on another monitor. */ diff --git a/src/lib/config.h b/src/lib/config.h index 74a44bc2f..11ca36b85 100644 --- a/src/lib/config.h +++ b/src/lib/config.h @@ -80,7 +80,6 @@ public: DKDM_RECIPIENTS, SOUND, SOUND_OUTPUT, - INTERFACE_COMPLEXITY, PLAYER_CONTENT_DIRECTORY, PLAYER_PLAYLIST_DIRECTORY, PLAYER_DEBUG_LOG, @@ -401,8 +400,6 @@ public: NAG_ENCRYPTED_METADATA, NAG_ALTER_DECRYPTION_CHAIN, NAG_BAD_SIGNER_CHAIN, - /* Not really a nag but it's the same idea */ - NAG_INITIAL_SETUP, NAG_IMPORT_DECRYPTION_CHAIN, NAG_DELETE_DKDM, NAG_32_ON_64, @@ -494,15 +491,6 @@ public: return _gdc_password; } - enum Interface { - INTERFACE_SIMPLE, - INTERFACE_FULL - }; - - Interface interface_complexity () const { - return _interface_complexity; - } - enum PlayerMode { PLAYER_MODE_WINDOW, ///< one window containing image and controls PLAYER_MODE_FULL, ///< just the image filling the screen @@ -1014,10 +1002,6 @@ public: maybe_set (_gdc_password, boost::optional<std::string>()); } - void set_interface_complexity (Interface i) { - maybe_set (_interface_complexity, i, INTERFACE_COMPLEXITY); - } - void set_player_mode (PlayerMode m) { maybe_set (_player_mode, m); } @@ -1344,7 +1328,6 @@ private: boost::optional<std::string> _christie_password; boost::optional<std::string> _gdc_username; boost::optional<std::string> _gdc_password; - Interface _interface_complexity; PlayerMode _player_mode; int _image_display; VideoViewType _video_view_type; |
