diff options
| author | Carl Hetherington <cth@carlh.net> | 2018-08-22 22:00:11 +0100 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2018-08-22 22:00:11 +0100 |
| commit | 43b8c87f18793d57a9752f360614a5640dad9810 (patch) | |
| tree | 53609e046bc273c87ee68719e160db7c55c988be /src/lib | |
| parent | 2571104b6a208fa00b2c98d50f97849c3e7fa6c9 (diff) | |
Await video in get_video() if we are suspended.
Fix player_change to summon the butler if _suspended is changed, and
ensure that the butler's Player::Change handler is the first to be
called so that suspension is sorted out before any other
Player::Change handlers might call get_video().
This is to prevent the sequence
1. player change-pending emitted
2. hence butler suspended -> 1
3. player change-done emitted
4. first handler is something which calls get_video()
5. get_video() awaits video which will never arrive because the butler
is suspended.
Here there is a pending change-done signal to butler. Ensuring this
arrives before the handler which calls get_video() sorts it out.
Diffstat (limited to 'src/lib')
| -rw-r--r-- | src/lib/butler.cc | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/src/lib/butler.cc b/src/lib/butler.cc index 07cb7b22b..de9ed4ed0 100644 --- a/src/lib/butler.cc +++ b/src/lib/butler.cc @@ -65,7 +65,10 @@ Butler::Butler (shared_ptr<Player> player, shared_ptr<Log> log, AudioMapping aud _player_video_connection = _player->Video.connect (bind (&Butler::video, this, _1, _2)); _player_audio_connection = _player->Audio.connect (bind (&Butler::audio, this, _1, _2)); _player_text_connection = _player->Text.connect (bind (&Butler::text, this, _1, _2, _3)); - _player_change_connection = _player->Change.connect (bind (&Butler::player_change, this, _1, _3)); + /* The butler must here about things first, otherwise it might not sort out suspensions in time for + get_video() to be called in response to this signal. + */ + _player_change_connection = _player->Change.connect (bind (&Butler::player_change, this, _1, _3), boost::signals2::at_front); _thread = new boost::thread (bind (&Butler::thread, this)); #ifdef DCPOMATIC_LINUX pthread_setname_np (_thread->native_handle(), "butler"); @@ -192,7 +195,7 @@ Butler::get_video () boost::mutex::scoped_lock lm (_mutex); /* Wait for data if we have none */ - while (_video.empty() && !_finished && !_died && !_suspended) { + while (_video.empty() && !_finished && !_died) { _arrived.wait (lm); } @@ -319,6 +322,8 @@ Butler::player_change (ChangeType type, bool frequent) } else if (type == CHANGE_TYPE_DONE) { --_suspended; if (_died || _pending_seek_position || frequent) { + lm.unlock (); + _summon.notify_all (); return; } @@ -338,6 +343,9 @@ Butler::player_change (ChangeType type, bool frequent) } else if (type == CHANGE_TYPE_CANCELLED) { --_suspended; } + + lm.unlock (); + _summon.notify_all (); } void |
