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authorCarl Hetherington <cth@carlh.net>2018-08-19 01:04:59 +0100
committerCarl Hetherington <cth@carlh.net>2018-08-19 01:29:04 +0100
commit6c7489e5d778d3e71065d88a094a7383ba2c117d (patch)
treee3f05ad03095d88d297c7d61e03e265d28a97fa3 /src/wx/audio_dialog.h
parent9a27d60ea7888d300a5a2414a477091428589b82 (diff)
Replace May/Done/NotDone signal sets with one signal and extend
this treatment to anything that caused Player::setup_pieces. This should fix out-of-sequence Player emissions caused by setup_pieces being called by one thread while the butler is calling pass().
Diffstat (limited to 'src/wx/audio_dialog.h')
-rw-r--r--src/wx/audio_dialog.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/wx/audio_dialog.h b/src/wx/audio_dialog.h
index 6d4428546..2c077c9d1 100644
--- a/src/wx/audio_dialog.h
+++ b/src/wx/audio_dialog.h
@@ -38,7 +38,7 @@ public:
void set_cursor (boost::optional<DCPTime> time, boost::optional<float> db);
private:
- void content_changed (int);
+ void content_change (ChangeType, int);
void channel_clicked (wxCommandEvent &);
void type_clicked (wxCommandEvent &);
void smoothing_changed ();