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authorCarl Hetherington <cth@carlh.net>2018-08-05 01:15:45 +0100
committerCarl Hetherington <cth@carlh.net>2018-08-05 01:15:45 +0100
commit3a7b6acdb993864f319a6ceb3bc4c3fb7d4aaefd (patch)
tree6f516185b6155b13cddfcd6be8fdf9e5bc52f86a /src/wx/closed_captions_dialog.h
parent7c45c2c7b0904446bbc8cd175fe1deab54c61c15 (diff)
Get closed caption view data from the butler, rather than the player.
You can't introduce the butler (so that the player is ahead of time) and then ask the player what should be in the frame that is being displayed "now"; the player will already have moved on.
Diffstat (limited to 'src/wx/closed_captions_dialog.h')
-rw-r--r--src/wx/closed_captions_dialog.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/wx/closed_captions_dialog.h b/src/wx/closed_captions_dialog.h
index e3f13f62f..3da7f6522 100644
--- a/src/wx/closed_captions_dialog.h
+++ b/src/wx/closed_captions_dialog.h
@@ -22,7 +22,7 @@
#include "lib/player.h"
#include <wx/wx.h>
-class Player;
+class Butler;
class ClosedCaptionsDialog : public wxDialog
{
@@ -31,11 +31,13 @@ public:
void update (DCPTime);
void clear ();
- void set_player (boost::weak_ptr<Player>);
+ void set_butler (boost::weak_ptr<Butler>);
private:
void paint ();
+ boost::optional<std::pair<PlayerText, DCPTimePeriod> > _current;
+ bool _current_in_lines;
std::vector<wxString> _lines;
- boost::weak_ptr<Player> _player;
+ boost::weak_ptr<Butler> _butler;
};