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authorCarl Hetherington <cth@carlh.net>2015-06-16 17:01:32 +0100
committerCarl Hetherington <cth@carlh.net>2015-06-16 17:01:32 +0100
commitd71b3fffa09263a2116b3f91981c1999b4ae873c (patch)
treedbfe582e07062418fc0e48ce3b31a78a5cbd8922 /src/wx/dcp_panel.h
parent5dce250808e2371fdbd3e2f21511e789454b788f (diff)
Prevent selection of too few DCP channels (#611).
This makes Film::audio_channels() return a minimum of any active processor's output channel count, even if fewer DCP channels have been selected. It may have been neater code-wise to make Player cope if such a setting is made, but it would probably confuse people if we don't auto-fix it (like this commit does).
Diffstat (limited to 'src/wx/dcp_panel.h')
-rw-r--r--src/wx/dcp_panel.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/wx/dcp_panel.h b/src/wx/dcp_panel.h
index 3179ad73a..ab4e7f1d3 100644
--- a/src/wx/dcp_panel.h
+++ b/src/wx/dcp_panel.h
@@ -76,6 +76,7 @@ private:
void setup_frame_rate_widget ();
void setup_container ();
void setup_dcp_name ();
+ void setup_audio_channels_choice ();
wxPanel* make_general_panel ();
wxPanel* make_video_panel ();