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| author | Carl Hetherington <cth@carlh.net> | 2022-04-04 00:42:57 +0200 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2022-04-07 22:13:11 +0200 |
| commit | 4f9314a311de379b105741273a15821da62a75cc (patch) | |
| tree | 2b1729af02ff971ac2fbe2ab40cdf8ff0c35d00f /src/wx/gl_video_view.cc | |
| parent | 547ee025d195f5881c7807f5373f3a52c490ada9 (diff) | |
Cleanup: remove unused parameter to PlayerVideo::force.
Diffstat (limited to 'src/wx/gl_video_view.cc')
| -rw-r--r-- | src/wx/gl_video_view.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/wx/gl_video_view.cc b/src/wx/gl_video_view.cc index 640b6a373..dee45cd13 100644 --- a/src/wx/gl_video_view.cc +++ b/src/wx/gl_video_view.cc @@ -508,7 +508,7 @@ GLVideoView::draw () void GLVideoView::set_image (shared_ptr<const PlayerVideo> pv) { - shared_ptr<const Image> video = _optimise_for_j2k ? pv->raw_image() : pv->image(bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24), VideoRange::FULL, true); + shared_ptr<const Image> video = _optimise_for_j2k ? pv->raw_image() : pv->image(boost::bind(&PlayerVideo::force, AV_PIX_FMT_RGB24), VideoRange::FULL, true); /* Only the player's black frames should be aligned at this stage, so this should * almost always have no work to do. |
