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authorCarl Hetherington <cth@carlh.net>2025-07-09 22:53:27 +0200
committerCarl Hetherington <cth@carlh.net>2025-07-10 20:50:32 +0200
commit62c34b28567a097e8f22576e7d7891bd3dbe0ac0 (patch)
tree2a0440ed2bdb58c608582b75da6c877527dd6bda /src/wx/gl_video_view.cc
parent2c499921a9f8615c8368d8161cb43c9a93c67311 (diff)
Replace String::compose with fmt.
sed -i "/Plural-Forms/n;/%100/n;/scanf/n;s/%[123456789]/{}/g" src/lib/*.cc src/lib/*.h src/wx/*.cc src/tools/*.cc src/lib/po/*.po src/wx/po/*.po src/tools/po/*.po test/*.cc sed -i "s/String::compose */fmt::format/g" src/lib/*.cc src/lib/*.h src/wx/*.cc src/tools/*.cc test/*.cc
Diffstat (limited to 'src/wx/gl_video_view.cc')
-rw-r--r--src/wx/gl_video_view.cc8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/wx/gl_video_view.cc b/src/wx/gl_video_view.cc
index 4ca5af21a..d1107f94f 100644
--- a/src/wx/gl_video_view.cc
+++ b/src/wx/gl_video_view.cc
@@ -109,7 +109,7 @@ GLVideoView::size_changed(wxSizeEvent const& ev)
int const width = std::round(ev.GetSize().GetWidth() * scale);
int const height = std::round(ev.GetSize().GetHeight() * scale);
_canvas_size = { width, height };
- LOG_GENERAL("GLVideoView canvas size changed to %1x%2", width, height);
+ LOG_GENERAL("GLVideoView canvas size changed to {}x{}", width, height);
Sized();
}
@@ -139,7 +139,7 @@ GLVideoView::check_for_butler_errors()
error_dialog(get(), wxString::Format(_("Could not read DCP: %s"), std_to_wx(e.what())));
}
- LOG_DEBUG_PLAYER("Latency %1", _viewer->average_latency());
+ LOG_DEBUG_PLAYER("Latency {}", _viewer->average_latency());
}
@@ -443,7 +443,7 @@ GLVideoView::setup_shaders()
log = string(log_char.data());
}
glDeleteShader(shader);
- throw GLError(String::compose("Could not compile shader (%1)", log).c_str(), -1);
+ throw GLError(fmt::format("Could not compile shader ({})", log).c_str(), -1);
}
return shader;
};
@@ -471,7 +471,7 @@ GLVideoView::setup_shaders()
log = string(log_char.data());
}
glDeleteProgram(program);
- throw GLError(String::compose("Could not link shader (%1)", log).c_str(), -1);
+ throw GLError(fmt::format("Could not link shader ({})", log).c_str(), -1);
}
glDeleteShader(vertex_shader);
glDeleteShader(fragment_shader);