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| author | Carl Hetherington <cth@carlh.net> | 2021-09-23 00:09:47 +0200 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2021-09-27 13:41:46 +0200 |
| commit | 67ff55886b1ee86d99c2ea27d10c73b85b0504b7 (patch) | |
| tree | 58f0a78ebb1e02f50c9e101b53c0402e3f688673 /src/wx/gl_video_view.cc | |
| parent | 571a29b441ce6fe4a1e35bbcbcf4ea6abc885c22 (diff) | |
Various alignment tidying/fixups.
Diffstat (limited to 'src/wx/gl_video_view.cc')
| -rw-r--r-- | src/wx/gl_video_view.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/wx/gl_video_view.cc b/src/wx/gl_video_view.cc index 046465864..04e0bac46 100644 --- a/src/wx/gl_video_view.cc +++ b/src/wx/gl_video_view.cc @@ -497,7 +497,7 @@ GLVideoView::draw (Position<int>, dcp::Size) void GLVideoView::set_image (shared_ptr<const PlayerVideo> pv) { - shared_ptr<const Image> video = _optimise_for_j2k ? pv->raw_image() : pv->image(bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24), VideoRange::FULL, Image::Alignment::COMPACT, true); + shared_ptr<const Image> video = _optimise_for_j2k ? pv->raw_image() : pv->image(bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24), VideoRange::FULL, true); /* Only the player's black frames should be aligned at this stage, so this should * almost always have no work to do. |
