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authorCarl Hetherington <cth@carlh.net>2025-03-02 12:19:40 +0100
committerCarl Hetherington <cth@carlh.net>2025-03-02 19:22:59 +0100
commit68a61d00f3754f6fc473f6ac86fb3abfe670d190 (patch)
treef68c4eca132739b1e9183ecdaf4a87c1e60de2a3 /src/wx/sound_preferences_page.cc
parent5950dd7e8de1a50f6b22760ab8811239dacd84cb (diff)
Move Sound preferences to its own file.
Diffstat (limited to 'src/wx/sound_preferences_page.cc')
-rw-r--r--src/wx/sound_preferences_page.cc222
1 files changed, 222 insertions, 0 deletions
diff --git a/src/wx/sound_preferences_page.cc b/src/wx/sound_preferences_page.cc
new file mode 100644
index 000000000..6018c795f
--- /dev/null
+++ b/src/wx/sound_preferences_page.cc
@@ -0,0 +1,222 @@
+/*
+ Copyright (C) 2012-2018 Carl Hetherington <cth@carlh.net>
+
+ This file is part of DCP-o-matic.
+
+ DCP-o-matic is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ DCP-o-matic is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
+
+*/
+
+
+#include "audio_backend.h"
+#include "audio_mapping_view.h"
+#include "check_box.h"
+#include "config_dialog.h"
+#include "sound_preferences_page.h"
+#include "wx_util.h"
+#include "lib/constants.h"
+#include "lib/util.h"
+#include <fmt/format.h>
+
+
+using std::map;
+using std::string;
+using std::vector;
+using boost::bind;
+using boost::optional;
+#if BOOST_VERSION >= 106100
+using namespace boost::placeholders;
+#endif
+using namespace dcpomatic::preferences;
+
+
+SoundPage::SoundPage(wxSize panel_size, int border)
+ : Page(panel_size, border)
+{
+
+}
+
+
+#ifdef DCPOMATIC_OSX
+wxBitmap
+SoundPage::GetLargeIcon() const
+{
+ return wxBitmap(icon_path("sound"), wxBITMAP_TYPE_PNG);
+}
+#endif
+
+
+wxString
+SoundPage::GetName() const
+{
+ return _("Sound");
+}
+
+void
+SoundPage::setup()
+{
+ auto table = new wxGridBagSizer(DCPOMATIC_SIZER_X_GAP, DCPOMATIC_SIZER_Y_GAP);
+ _panel->GetSizer()->Add(table, 1, wxALL | wxEXPAND, _border);
+
+ int r = 0;
+
+ _sound = new CheckBox(_panel, _("Play sound via"));
+ table->Add(_sound, wxGBPosition(r, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
+ wxBoxSizer* s = new wxBoxSizer(wxHORIZONTAL);
+ _sound_output = new wxChoice(_panel, wxID_ANY);
+ s->Add(_sound_output, 0);
+ _sound_output_details = new wxStaticText(_panel, wxID_ANY, {});
+ s->Add(_sound_output_details, 1, wxALIGN_CENTER_VERTICAL | wxLEFT, DCPOMATIC_SIZER_X_GAP);
+ table->Add(s, wxGBPosition(r, 1));
+ ++r;
+
+ add_label_to_sizer(table, _panel, _("Mapping"), true, wxGBPosition(r, 0));
+ _map = new AudioMappingView(_panel, _("DCP"), _("DCP"), _("Output"), _("output"));
+ table->Add(_map, wxGBPosition(r, 1), wxDefaultSpan, wxEXPAND);
+ ++r;
+
+ _reset_to_default = new Button(_panel, _("Reset to default"));
+ table->Add(_reset_to_default, wxGBPosition(r, 1));
+ ++r;
+
+ wxFont font = _sound_output_details->GetFont();
+ font.SetStyle(wxFONTSTYLE_ITALIC);
+ font.SetPointSize(font.GetPointSize() - 1);
+ _sound_output_details->SetFont(font);
+
+ for (auto name: AudioBackend::instance()->output_device_names()) {
+ _sound_output->Append(std_to_wx(name));
+ }
+
+ _sound->bind(&SoundPage::sound_changed, this);
+ _sound_output->Bind(wxEVT_CHOICE, bind(&SoundPage::sound_output_changed, this));
+ _map->Changed.connect(bind(&SoundPage::map_changed, this, _1));
+ _reset_to_default->Bind(wxEVT_BUTTON, bind(&SoundPage::reset_to_default, this));
+}
+
+void
+SoundPage::reset_to_default()
+{
+ Config::instance()->set_audio_mapping_to_default();
+}
+
+void
+SoundPage::map_changed(AudioMapping m)
+{
+ Config::instance()->set_audio_mapping(m);
+}
+
+void
+SoundPage::sound_changed()
+{
+ Config::instance()->set_sound(_sound->GetValue());
+}
+
+void
+SoundPage::sound_output_changed()
+{
+ auto const so = get_sound_output();
+ auto default_device = AudioBackend::instance()->default_device_name();
+
+ if (!so || so == default_device) {
+ Config::instance()->unset_sound_output();
+ } else {
+ Config::instance()->set_sound_output(*so);
+ }
+}
+
+void
+SoundPage::config_changed()
+{
+ auto config = Config::instance();
+
+ checked_set(_sound, config->sound());
+
+ auto const current_so = get_sound_output();
+ optional<string> configured_so;
+
+ auto& audio = AudioBackend::instance()->rtaudio();
+
+ if (config->sound_output()) {
+ configured_so = config->sound_output().get();
+ } else {
+ /* No configured output means we should use the default */
+ configured_so = AudioBackend::instance()->default_device_name();
+ }
+
+ if (configured_so && current_so != configured_so) {
+ /* Update _sound_output with the configured value */
+ unsigned int i = 0;
+ while (i < _sound_output->GetCount()) {
+ if (_sound_output->GetString(i) == std_to_wx(*configured_so)) {
+ _sound_output->SetSelection(i);
+ break;
+ }
+ ++i;
+ }
+ }
+
+ map<int, wxString> apis;
+ apis[RtAudio::MACOSX_CORE] = _("CoreAudio");
+ apis[RtAudio::WINDOWS_ASIO] = _("ASIO");
+ apis[RtAudio::WINDOWS_DS] = _("Direct Sound");
+ apis[RtAudio::WINDOWS_WASAPI] = _("WASAPI");
+ apis[RtAudio::UNIX_JACK] = _("JACK");
+ apis[RtAudio::LINUX_ALSA] = _("ALSA");
+ apis[RtAudio::LINUX_PULSE] = _("PulseAudio");
+ apis[RtAudio::LINUX_OSS] = _("OSS");
+ apis[RtAudio::RTAUDIO_DUMMY] = _("Dummy");
+
+ int const channels = configured_so ? AudioBackend::instance()->device_output_channels(*configured_so).get_value_or(0) : 0;
+
+ _sound_output_details->SetLabel(
+ wxString::Format(_("%d channels on %s"), channels, apis[audio.getCurrentApi()])
+ );
+
+ _map->set(Config::instance()->audio_mapping(channels));
+
+ vector<NamedChannel> input;
+ for (int i = 0; i < MAX_DCP_AUDIO_CHANNELS; ++i) {
+ input.push_back(NamedChannel(short_audio_channel_name(i), i));
+ }
+ _map->set_input_channels(input);
+
+ vector<NamedChannel> output;
+ for (int i = 0; i < channels; ++i) {
+ output.push_back(NamedChannel(fmt::to_string(i), i));
+ }
+ _map->set_output_channels(output);
+
+ setup_sensitivity();
+}
+
+void
+SoundPage::setup_sensitivity()
+{
+ _sound_output->Enable(_sound->GetValue());
+}
+
+/** @return Currently-selected preview sound output in the dialogue */
+optional<string>
+SoundPage::get_sound_output()
+{
+ int const sel = _sound_output->GetSelection();
+ if (sel == wxNOT_FOUND) {
+ return {};
+ }
+
+ return wx_to_std(_sound_output->GetString(sel));
+}
+
+