diff options
| author | Carl Hetherington <cth@carlh.net> | 2013-07-11 15:50:18 +0100 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2013-07-11 15:50:18 +0100 |
| commit | 4122f932b1dc25f7a4592f49f2c9ab19d63b3a4e (patch) | |
| tree | da592cad1e8e7293d22dcc45839de2a0f11a1d68 /src | |
| parent | bba1bd9b08eb78bda8cdf7fa1393f3eeb2a504d9 (diff) | |
Add test for audio delay, and do it in the player rather than the decoder.
Diffstat (limited to 'src')
| -rw-r--r-- | src/lib/audio_buffers.cc | 12 | ||||
| -rw-r--r-- | src/lib/audio_buffers.h | 1 | ||||
| -rw-r--r-- | src/lib/audio_decoder.cc | 7 | ||||
| -rw-r--r-- | src/lib/audio_decoder.h | 3 | ||||
| -rw-r--r-- | src/lib/player.cc | 36 |
5 files changed, 45 insertions, 14 deletions
diff --git a/src/lib/audio_buffers.cc b/src/lib/audio_buffers.cc index 403babaf7..6d4eb8514 100644 --- a/src/lib/audio_buffers.cc +++ b/src/lib/audio_buffers.cc @@ -144,6 +144,18 @@ AudioBuffers::make_silent (int c) } } +void +AudioBuffers::make_silent (int from, int frames) +{ + assert ((from + frames) <= _allocated_frames); + + for (int c = 0; c < _channels; ++c) { + for (int i = from; i < (from + frames); ++i) { + _data[c][i] = 0; + } + } +} + /** Copy data from another AudioBuffers to this one. All channels are copied. * @param from AudioBuffers to copy from; must have the same number of channels as this. * @param frames_to_copy Number of frames to copy. diff --git a/src/lib/audio_buffers.h b/src/lib/audio_buffers.h index 47b8145a1..b450b83ec 100644 --- a/src/lib/audio_buffers.h +++ b/src/lib/audio_buffers.h @@ -50,6 +50,7 @@ public: void make_silent (); void make_silent (int c); + void make_silent (int from, int frames); void copy_from (AudioBuffers const * from, int frames_to_copy, int read_offset, int write_offset); void move (int from, int to, int frames); diff --git a/src/lib/audio_decoder.cc b/src/lib/audio_decoder.cc index 2fe347cf2..3b97cc16f 100644 --- a/src/lib/audio_decoder.cc +++ b/src/lib/audio_decoder.cc @@ -35,17 +35,12 @@ AudioDecoder::AudioDecoder (shared_ptr<const Film> f, shared_ptr<const AudioCont : Decoder (f) , _audio_position (0) { - _delay_frames = c->audio_delay() * c->content_audio_frame_rate() * f->dcp_audio_frame_rate() / (c->output_audio_frame_rate() * 1000); + } void AudioDecoder::audio (shared_ptr<const AudioBuffers> data, AudioContent::Frame frame) { - frame += _delay_frames; - Audio (data, frame); _audio_position = frame + data->frames (); - if (_audio_position < 0) { - _audio_position = 0; - } } diff --git a/src/lib/audio_decoder.h b/src/lib/audio_decoder.h index a7849b9cc..d3f12ab84 100644 --- a/src/lib/audio_decoder.h +++ b/src/lib/audio_decoder.h @@ -44,9 +44,6 @@ protected: void audio (boost::shared_ptr<const AudioBuffers>, AudioContent::Frame); AudioContent::Frame _audio_position; - -private: - AudioContent::Frame _delay_frames; }; #endif diff --git a/src/lib/player.cc b/src/lib/player.cc index 18c42296f..6db7ff693 100644 --- a/src/lib/player.cc +++ b/src/lib/player.cc @@ -260,6 +260,7 @@ Player::process_audio (weak_ptr<Piece> weak_piece, shared_ptr<const AudioBuffers shared_ptr<AudioContent> content = dynamic_pointer_cast<AudioContent> (piece->content); assert (content); + /* Resample */ if (content->content_audio_frame_rate() != content->output_audio_frame_rate()) { shared_ptr<Resampler> r = resampler (content); audio = r->run (audio); @@ -278,15 +279,40 @@ Player::process_audio (weak_ptr<Piece> weak_piece, shared_ptr<const AudioBuffers audio = dcp_mapped; + Time time = content->start() + (frame * TIME_HZ / _film->dcp_audio_frame_rate()) + (content->audio_delay() * TIME_HZ / 1000); + + /* We must cut off anything that comes before the start of all time */ + if (time < 0) { + int const frames = - time * _film->dcp_audio_frame_rate() / TIME_HZ; + if (frames >= audio->frames ()) { + return; + } + + shared_ptr<AudioBuffers> trimmed (new AudioBuffers (audio->channels(), audio->frames() - frames)); + trimmed->copy_from (audio.get(), audio->frames() - frames, frames, 0); + + audio = trimmed; + time = 0; + } + /* The time of this audio may indicate that some of our buffered audio is not going to be added to any more, so it can be emitted. */ - Time const time = content->start() + (frame * TIME_HZ / _film->dcp_audio_frame_rate()); - if (time > _audio_position) { /* We can emit some audio from our buffers */ OutputAudioFrame const N = _film->time_to_audio_frames (time - _audio_position); + if (N > _audio_buffers.frames()) { + /* We need some extra silence before whatever is in the buffers */ + _audio_buffers.ensure_size (N); + _audio_buffers.move (0, N - _audio_buffers.frames(), _audio_buffers.frames ()); + _audio_buffers.make_silent (0, _audio_buffers.frames()); + _audio_buffers.set_frames (N); + } + + if (N > _audio_buffers.frames()) { + cout << "N=" << N << ", ab=" << _audio_buffers.frames() << "\n"; + } assert (N <= _audio_buffers.frames()); shared_ptr<AudioBuffers> emit (new AudioBuffers (_audio_buffers.channels(), N)); emit->copy_from (&_audio_buffers, N, 0, 0); @@ -318,9 +344,9 @@ Player::flush () } if (_last_resampler) { - shared_ptr<const AudioBuffers> resamp = _last_resampler->flush (); - Audio (resamp, _audio_position); - _audio_position += _film->audio_frames_to_time (resamp->frames ()); +// shared_ptr<const AudioBuffers> resamp = _last_resampler->flush (); +// Audio (resamp, _audio_position); +// _audio_position += _film->audio_frames_to_time (resamp->frames ()); } while (_video_position < _audio_position) { |
