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authorCarl Hetherington <cth@carlh.net>2018-08-02 23:22:49 +0100
committerCarl Hetherington <cth@carlh.net>2018-08-02 23:22:49 +0100
commit4fe1a062eb31d680b8b4ac0191b9e2fc2d6aaec3 (patch)
treed86a1f778545f238e0b226a80419c066033b4d6e /src
parente82a4c81fe8bb3c3c6b68c667bda2f32fed4e68d (diff)
A variety of changes to improve (but not entirely fix) behaviour
when moving content (or otherwise changing the playlist) while playing. This commit refills the butler when things change in certain ways, and improves locking to cope with Player methods being called from the GUI and butler threads at the same time.
Diffstat (limited to 'src')
-rw-r--r--src/lib/butler.cc51
-rw-r--r--src/lib/butler.h12
-rw-r--r--src/lib/player.cc20
-rw-r--r--src/wx/film_viewer.cc2
4 files changed, 78 insertions, 7 deletions
diff --git a/src/lib/butler.cc b/src/lib/butler.cc
index 112778e25..63fe729ae 100644
--- a/src/lib/butler.cc
+++ b/src/lib/butler.cc
@@ -63,6 +63,7 @@ Butler::Butler (shared_ptr<Player> player, shared_ptr<Log> log, AudioMapping aud
{
_player_video_connection = _player->Video.connect (bind (&Butler::video, this, _1, _2));
_player_audio_connection = _player->Audio.connect (bind (&Butler::audio, this, _1));
+ _player_changed_connection = _player->Changed.connect (bind (&Butler::player_changed, this, _1));
_thread = new boost::thread (bind (&Butler::thread, this));
#ifdef DCPOMATIC_LINUX
pthread_setname_np (_thread->native_handle(), "butler");
@@ -206,12 +207,22 @@ void
Butler::seek (DCPTime position, bool accurate)
{
boost::mutex::scoped_lock lm (_mutex);
+ seek_unlocked (position, accurate);
+}
+
+void
+Butler::seek_unlocked (DCPTime position, bool accurate)
+{
if (_died) {
return;
}
- _video.clear ();
- _audio.clear ();
+ {
+ boost::mutex::scoped_lock lm (_video_audio_mutex);
+ _video.clear ();
+ _audio.clear ();
+ }
+
_finished = false;
_pending_seek_position = position;
_pending_seek_accurate = accurate;
@@ -234,12 +245,15 @@ void
Butler::video (shared_ptr<PlayerVideo> video, DCPTime time)
{
boost::mutex::scoped_lock lm (_mutex);
+
if (_pending_seek_position) {
/* Don't store any video while a seek is pending */
return;
}
_prepare_service.post (bind (&Butler::prepare, this, weak_ptr<PlayerVideo>(video)));
+
+ boost::mutex::scoped_lock lm2 (_video_audio_mutex);
_video.put (video, time);
}
@@ -254,6 +268,7 @@ Butler::audio (shared_ptr<AudioBuffers> audio)
}
}
+ boost::mutex::scoped_lock lm2 (_video_audio_mutex);
_audio.put (remap (audio, _audio_channels, _audio_mapping));
}
@@ -282,3 +297,35 @@ Butler::memory_used () const
/* XXX: should also look at _audio.memory_used() */
return _video.memory_used();
}
+
+void
+Butler::player_changed (int what)
+{
+ boost::mutex::scoped_lock lm (_mutex);
+ if (_died || _pending_seek_position) {
+ return;
+ }
+
+ DCPTime seek_to;
+ DCPTime next = _video.get().second;
+ if (_awaiting && _awaiting > next) {
+ /* We have recently done a player_changed seek and our buffers haven't been refilled yet,
+ so assume that we're seeking to the same place as last time.
+ */
+ seek_to = *_awaiting;
+ } else {
+ seek_to = next;
+ }
+
+ {
+ boost::mutex::scoped_lock lm (_video_audio_mutex);
+ _video.clear ();
+ _audio.clear ();
+ }
+
+ _finished = false;
+ _summon.notify_all ();
+
+ seek_unlocked (seek_to, true);
+ _awaiting = seek_to;
+}
diff --git a/src/lib/butler.h b/src/lib/butler.h
index a61011f40..a8b38ef2e 100644
--- a/src/lib/butler.h
+++ b/src/lib/butler.h
@@ -53,11 +53,17 @@ private:
void audio (boost::shared_ptr<AudioBuffers> audio);
bool should_run () const;
void prepare (boost::weak_ptr<PlayerVideo> video) const;
+ void player_changed (int);
+ void seek_unlocked (DCPTime position, bool accurate);
boost::shared_ptr<Player> _player;
boost::shared_ptr<Log> _log;
boost::thread* _thread;
+ /** mutex to protect _video and _audio for when we are clearing them and they both need to be
+ cleared together without any data being inserted in the interim.
+ */
+ boost::mutex _video_audio_mutex;
VideoRingBuffers _video;
AudioRingBuffers _audio;
@@ -80,6 +86,12 @@ private:
bool _disable_audio;
+ /** If we are waiting to be refilled following a seek, this is the time we were
+ seeking to.
+ */
+ boost::optional<DCPTime> _awaiting;
+
boost::signals2::scoped_connection _player_video_connection;
boost::signals2::scoped_connection _player_audio_connection;
+ boost::signals2::scoped_connection _player_changed_connection;
};
diff --git a/src/lib/player.cc b/src/lib/player.cc
index bb0aef458..408e791cd 100644
--- a/src/lib/player.cc
+++ b/src/lib/player.cc
@@ -239,7 +239,11 @@ Player::playlist_content_changed (weak_ptr<Content> w, int property, bool freque
property == FFmpegContentProperty::FILTERS
) {
- _have_valid_pieces = false;
+ {
+ boost::mutex::scoped_lock lm (_mutex);
+ _have_valid_pieces = false;
+ }
+
Changed (property, frequent);
} else if (
@@ -287,7 +291,11 @@ Player::set_video_container_size (dcp::Size s)
void
Player::playlist_changed ()
{
- _have_valid_pieces = false;
+ {
+ boost::mutex::scoped_lock lm (_mutex);
+ _have_valid_pieces = false;
+ }
+
Changed (PlayerProperty::PLAYLIST, false);
}
@@ -305,13 +313,18 @@ Player::film_changed (Film::Property p)
/* Pieces contain a FrameRateChange which contains the DCP frame rate,
so we need new pieces here.
*/
- _have_valid_pieces = false;
+ {
+ boost::mutex::scoped_lock lm (_mutex);
+ _have_valid_pieces = false;
+ }
Changed (PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
} else if (p == Film::AUDIO_PROCESSOR) {
if (_film->audio_processor ()) {
+ boost::mutex::scoped_lock lm (_mutex);
_audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
}
} else if (p == Film::AUDIO_CHANNELS) {
+ boost::mutex::scoped_lock lm (_mutex);
_audio_merger.clear ();
}
}
@@ -460,6 +473,7 @@ Player::set_ignore_video ()
void
Player::set_ignore_audio ()
{
+ boost::mutex::scoped_lock lm (_mutex);
_ignore_audio = true;
_have_valid_pieces = false;
}
diff --git a/src/wx/film_viewer.cc b/src/wx/film_viewer.cc
index 8c1a79113..ef28018e9 100644
--- a/src/wx/film_viewer.cc
+++ b/src/wx/film_viewer.cc
@@ -529,8 +529,6 @@ FilmViewer::start ()
_audio.startStream ();
}
- cout << "start playback at " << to_string(_video_position) << "\n";
-
_playing = true;
_dropped = 0;
timer ();