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authorCarl Hetherington <cth@carlh.net>2013-12-05 23:46:16 +0000
committerCarl Hetherington <cth@carlh.net>2013-12-05 23:46:16 +0000
commit7f2cb335b6d48a23f48761104934e9b06d4ac464 (patch)
treec1a5d2b9e672085cd8fbcf69cec01f485acae424 /src
parent5038cdd14bc7935e4d7ae4a56781247e75775bd3 (diff)
Fix erroneous full_length() in SndfileContent; it's at least a bit more correct now.
Diffstat (limited to 'src')
-rw-r--r--src/lib/sndfile_content.cc10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/lib/sndfile_content.cc b/src/lib/sndfile_content.cc
index c7879202f..89db865d5 100644
--- a/src/lib/sndfile_content.cc
+++ b/src/lib/sndfile_content.cc
@@ -146,8 +146,16 @@ SndfileContent::full_length () const
{
shared_ptr<const Film> film = _film.lock ();
assert (film);
+
+ OutputAudioFrame const len = audio_length() * output_audio_frame_rate() / content_audio_frame_rate ();
+
+ /* XXX: this depends on whether, alongside this audio, we are running video slower or faster than
+ it should be. The calculation above works out the output audio frames assuming that we are just
+ resampling the audio: it would be incomplete if, for example, we were running this audio alongside
+ 25fps video that was being run at 24fps.
+ */
- return film->audio_frames_to_time (audio_length ());
+ return film->audio_frames_to_time (len);
}
int