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authorCarl Hetherington <cth@carlh.net>2022-05-26 20:04:33 +0200
committerCarl Hetherington <cth@carlh.net>2022-05-26 20:04:33 +0200
commit8987f133295e352c44e05ef338eacc801c61a629 (patch)
tree6325c00b2c1097bb483568ddad8b545e0e40f717 /test/threed_test.cc
parentb6fb82e5df5551497b823f20a75c7ff94ffd1b3e (diff)
Fix race between the Butler thread starting and audio (perhaps) being disabled.
This could cause Butler::audio to be called with _audio_channels = 0 and _disable_audio = false, causing an exception in AudioBuffers when remap() tried to make an AudioBuffers object with a channel count of 0.
Diffstat (limited to 'test/threed_test.cc')
-rw-r--r--test/threed_test.cc4
1 files changed, 3 insertions, 1 deletions
diff --git a/test/threed_test.cc b/test/threed_test.cc
index b4599cf80..4413ff01b 100644
--- a/test/threed_test.cc
+++ b/test/threed_test.cc
@@ -272,7 +272,9 @@ BOOST_AUTO_TEST_CASE (threed_test_butler_overfill)
auto player = std::make_shared<Player>(film, Image::Alignment::COMPACT);
int const audio_channels = 2;
- auto butler = std::make_shared<Butler>(film, player, AudioMapping(), audio_channels, boost::bind(PlayerVideo::force, AV_PIX_FMT_RGB24), VideoRange::FULL, Image::Alignment::PADDED, true, false);
+ auto butler = std::make_shared<Butler>(
+ film, player, AudioMapping(), audio_channels, boost::bind(PlayerVideo::force, AV_PIX_FMT_RGB24), VideoRange::FULL, Image::Alignment::PADDED, true, false, Butler::Audio::ENABLED
+ );
int const audio_frames = 1920;
std::vector<float> audio(audio_frames * audio_channels);