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authorCarl Hetherington <cth@carlh.net>2023-09-24 00:34:15 +0200
committerCarl Hetherington <cth@carlh.net>2023-12-16 02:07:38 +0100
commit0cd87b0438427c02fec78c819adec96b05416d80 (patch)
treeb4649bdc221672095304e9abd5a9dc5e27bb3334 /test/wscript
parent301fd6b621d8ca44e27862ee4e5dc5b15597538b (diff)
Rearrange encoder threading.
Soon we'll add a new encoder type, and the existing structure was already creaking a bit at the seams while handling local and remote encodes. Here we split out an encoder thread and introduce the concept of a "sync" thread (which blocks while the encoding is happening). Later we'll have another type which submits the encode request to a GPU and receives the reply back later.
Diffstat (limited to 'test/wscript')
-rw-r--r--test/wscript1
1 files changed, 1 insertions, 0 deletions
diff --git a/test/wscript b/test/wscript
index e8762009c..51df1b8ed 100644
--- a/test/wscript
+++ b/test/wscript
@@ -111,6 +111,7 @@ def build(bld):
interrupt_encoder_test.cc
isdcf_name_test.cc
j2k_bandwidth_test.cc
+ j2k_encode_threading_test.cc
job_manager_test.cc
kdm_cli_test.cc
kdm_naming_test.cc