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Diffstat (limited to 'src/lib/audio_buffers.h')
| -rw-r--r-- | src/lib/audio_buffers.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/src/lib/audio_buffers.h b/src/lib/audio_buffers.h new file mode 100644 index 000000000..75bc686f8 --- /dev/null +++ b/src/lib/audio_buffers.h @@ -0,0 +1,81 @@ +/* + Copyright (C) 2012-2013 Carl Hetherington <cth@carlh.net> + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + +*/ + +#ifndef DVDOMATIC_AUDIO_BUFFERS_H +#define DVDOMATIC_AUDIO_BUFFERS_H + +#include <boost/shared_ptr.hpp> + +/** @class AudioBuffers + * @brief A class to hold multi-channel audio data in float format. + */ +class AudioBuffers +{ +public: + AudioBuffers (int channels, int frames); + AudioBuffers (AudioBuffers const &); + AudioBuffers (boost::shared_ptr<const AudioBuffers>); + ~AudioBuffers (); + + AudioBuffers & operator= (AudioBuffers const &); + + void ensure_size (int); + + float** data () const { + return _data; + } + + float* data (int) const; + + int channels () const { + return _channels; + } + + int frames () const { + return _frames; + } + + void set_frames (int f); + + void make_silent (); + void make_silent (int c); + void make_silent (int from, int frames); + + void apply_gain (float); + + void copy_from (AudioBuffers const * from, int frames_to_copy, int read_offset, int write_offset); + void move (int from, int to, int frames); + void accumulate_channel (AudioBuffers const *, int, int); + void accumulate_frames (AudioBuffers const *, int read_offset, int write_offset, int frames); + +private: + void allocate (int, int); + void deallocate (); + + /** Number of channels */ + int _channels; + /** Number of frames (where a frame is one sample across all channels) */ + int _frames; + /** Number of frames that _data can hold */ + int _allocated_frames; + /** Audio data (so that, e.g. _data[2][6] is channel 2, sample 6) */ + float** _data; +}; + +#endif |
