summaryrefslogtreecommitdiff
path: root/src/lib/audio_buffers.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/lib/audio_buffers.h')
-rw-r--r--src/lib/audio_buffers.h81
1 files changed, 81 insertions, 0 deletions
diff --git a/src/lib/audio_buffers.h b/src/lib/audio_buffers.h
new file mode 100644
index 000000000..75bc686f8
--- /dev/null
+++ b/src/lib/audio_buffers.h
@@ -0,0 +1,81 @@
+/*
+ Copyright (C) 2012-2013 Carl Hetherington <cth@carlh.net>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+#ifndef DVDOMATIC_AUDIO_BUFFERS_H
+#define DVDOMATIC_AUDIO_BUFFERS_H
+
+#include <boost/shared_ptr.hpp>
+
+/** @class AudioBuffers
+ * @brief A class to hold multi-channel audio data in float format.
+ */
+class AudioBuffers
+{
+public:
+ AudioBuffers (int channels, int frames);
+ AudioBuffers (AudioBuffers const &);
+ AudioBuffers (boost::shared_ptr<const AudioBuffers>);
+ ~AudioBuffers ();
+
+ AudioBuffers & operator= (AudioBuffers const &);
+
+ void ensure_size (int);
+
+ float** data () const {
+ return _data;
+ }
+
+ float* data (int) const;
+
+ int channels () const {
+ return _channels;
+ }
+
+ int frames () const {
+ return _frames;
+ }
+
+ void set_frames (int f);
+
+ void make_silent ();
+ void make_silent (int c);
+ void make_silent (int from, int frames);
+
+ void apply_gain (float);
+
+ void copy_from (AudioBuffers const * from, int frames_to_copy, int read_offset, int write_offset);
+ void move (int from, int to, int frames);
+ void accumulate_channel (AudioBuffers const *, int, int);
+ void accumulate_frames (AudioBuffers const *, int read_offset, int write_offset, int frames);
+
+private:
+ void allocate (int, int);
+ void deallocate ();
+
+ /** Number of channels */
+ int _channels;
+ /** Number of frames (where a frame is one sample across all channels) */
+ int _frames;
+ /** Number of frames that _data can hold */
+ int _allocated_frames;
+ /** Audio data (so that, e.g. _data[2][6] is channel 2, sample 6) */
+ float** _data;
+};
+
+#endif