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+/*
+ Copyright (C) 2012 Carl Hetherington <cth@carlh.net>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+/** @file src/job.cc
+ * @brief A parent class to represent long-running tasks which are run in their own thread.
+ */
+
+#include <boost/thread.hpp>
+#include "job.h"
+#include "util.h"
+
+using namespace std;
+using namespace boost;
+
+/** @param s FilmState for the film that we are operating on.
+ * @param o Options.
+ * @param l A log that we can write to.
+ */
+Job::Job (shared_ptr<const FilmState> s, shared_ptr<const Options> o, Log* l)
+ : _fs (s)
+ , _opt (o)
+ , _log (l)
+ , _state (NEW)
+ , _start_time (0)
+ , _progress_unknown (false)
+{
+ assert (_log);
+
+ descend (1);
+}
+
+/** Start the job in a separate thread, returning immediately */
+void
+Job::start ()
+{
+ set_state (RUNNING);
+ _start_time = time (0);
+ boost::thread (boost::bind (&Job::run_wrapper, this));
+}
+
+/** A wrapper for the ::run() method to catch exceptions */
+void
+Job::run_wrapper ()
+{
+ try {
+
+ run ();
+
+ } catch (std::exception& e) {
+
+ set_progress (1);
+ set_state (FINISHED_ERROR);
+ set_error (e.what ());
+
+ }
+}
+
+/** @return true if the job is running */
+bool
+Job::running () const
+{
+ boost::mutex::scoped_lock lm (_state_mutex);
+ return _state == RUNNING;
+}
+
+/** @return true if the job has finished (either successfully or unsuccessfully) */
+bool
+Job::finished () const
+{
+ boost::mutex::scoped_lock lm (_state_mutex);
+ return _state == FINISHED_OK || _state == FINISHED_ERROR;
+}
+
+/** @return true if the job has finished successfully */
+bool
+Job::finished_ok () const
+{
+ boost::mutex::scoped_lock lm (_state_mutex);
+ return _state == FINISHED_OK;
+}
+
+/** @return true if the job has finished unsuccessfully */
+bool
+Job::finished_in_error () const
+{
+ boost::mutex::scoped_lock lm (_state_mutex);
+ return _state == FINISHED_ERROR;
+}
+
+/** Set the state of this job.
+ * @param s New state.
+ */
+void
+Job::set_state (State s)
+{
+ boost::mutex::scoped_lock lm (_state_mutex);
+ _state = s;
+}
+
+/** A hack to work around our lack of cross-thread
+ * signalling; this emits Finished, and listeners
+ * assume that it will be emitted in the GUI thread,
+ * so this method must be called from the GUI thread.
+ */
+void
+Job::emit_finished ()
+{
+ Finished ();
+}
+
+/** @return Time (in seconds) that this job has been running */
+int
+Job::elapsed_time () const
+{
+ if (_start_time == 0) {
+ return 0;
+ }
+
+ return time (0) - _start_time;
+}
+
+/** Set the progress of the current part of the job.
+ * @param p Progress (from 0 to 1)
+ */
+void
+Job::set_progress (float p)
+{
+ boost::mutex::scoped_lock lm (_progress_mutex);
+ _stack.back().normalised = p;
+}
+
+/** @return fractional overall progress, or -1 if not known */
+float
+Job::overall_progress () const
+{
+ boost::mutex::scoped_lock lm (_progress_mutex);
+ if (_progress_unknown) {
+ return -1;
+ }
+
+ float overall = 0;
+ float factor = 1;
+ for (list<Level>::const_iterator i = _stack.begin(); i != _stack.end(); ++i) {
+ factor *= i->allocation;
+ overall += i->normalised * factor;
+ }
+
+ if (overall > 1) {
+ overall = 1;
+ }
+
+ return overall;
+}
+
+/** Ascend up one level in terms of progress reporting; see descend() */
+void
+Job::ascend ()
+{
+ boost::mutex::scoped_lock lm (_progress_mutex);
+
+ assert (!_stack.empty ());
+ float const a = _stack.back().allocation;
+ _stack.pop_back ();
+ _stack.back().normalised += a;
+}
+
+/** Descend down one level in terms of progress reporting; e.g. if
+ * there is a task which is split up into N subtasks, each of which
+ * report their progress from 0 to 100%, call descend() before executing
+ * each subtask, and ascend() afterwards to ensure that overall progress
+ * is reported correctly.
+ *
+ * @param a Fraction (from 0 to 1) of the current task to allocate to the subtask.
+ */
+void
+Job::descend (float a)
+{
+ boost::mutex::scoped_lock lm (_progress_mutex);
+ _stack.push_back (Level (a));
+}
+
+/** @return Any error string that the job has generated */
+string
+Job::error () const
+{
+ boost::mutex::scoped_lock lm (_state_mutex);
+ return _error;
+}
+
+/** Set the current error string.
+ * @param e New error string.
+ */
+void
+Job::set_error (string e)
+{
+ boost::mutex::scoped_lock lm (_state_mutex);
+ _error = e;
+}
+
+/** Set that this job's progress will always be unknown */
+void
+Job::set_progress_unknown ()
+{
+ boost::mutex::scoped_lock lm (_progress_mutex);
+ _progress_unknown = true;
+}
+
+string
+Job::status () const
+{
+ float const p = overall_progress ();
+ int const t = elapsed_time ();
+
+ stringstream s;
+ if (!finished () && p >= 0 && t > 10) {
+ s << rint (p * 100) << "%; about " << seconds_to_approximate_hms (t / p - t) << " remaining";
+ } else if (!finished () && t <= 10) {
+ s << rint (p * 100) << "%";
+ } else if (finished_ok ()) {
+ s << "OK (ran for " << seconds_to_hms (t) << ")";
+ } else if (finished_in_error ()) {
+ s << "Error (" << error() << ")";
+ }
+
+ return s.str ();
+}