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Diffstat (limited to 'src/lib/job.cc')
| -rw-r--r-- | src/lib/job.cc | 242 |
1 files changed, 242 insertions, 0 deletions
diff --git a/src/lib/job.cc b/src/lib/job.cc new file mode 100644 index 000000000..399b235d9 --- /dev/null +++ b/src/lib/job.cc @@ -0,0 +1,242 @@ +/* + Copyright (C) 2012 Carl Hetherington <cth@carlh.net> + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + +*/ + +/** @file src/job.cc + * @brief A parent class to represent long-running tasks which are run in their own thread. + */ + +#include <boost/thread.hpp> +#include "job.h" +#include "util.h" + +using namespace std; +using namespace boost; + +/** @param s FilmState for the film that we are operating on. + * @param o Options. + * @param l A log that we can write to. + */ +Job::Job (shared_ptr<const FilmState> s, shared_ptr<const Options> o, Log* l) + : _fs (s) + , _opt (o) + , _log (l) + , _state (NEW) + , _start_time (0) + , _progress_unknown (false) +{ + assert (_log); + + descend (1); +} + +/** Start the job in a separate thread, returning immediately */ +void +Job::start () +{ + set_state (RUNNING); + _start_time = time (0); + boost::thread (boost::bind (&Job::run_wrapper, this)); +} + +/** A wrapper for the ::run() method to catch exceptions */ +void +Job::run_wrapper () +{ + try { + + run (); + + } catch (std::exception& e) { + + set_progress (1); + set_state (FINISHED_ERROR); + set_error (e.what ()); + + } +} + +/** @return true if the job is running */ +bool +Job::running () const +{ + boost::mutex::scoped_lock lm (_state_mutex); + return _state == RUNNING; +} + +/** @return true if the job has finished (either successfully or unsuccessfully) */ +bool +Job::finished () const +{ + boost::mutex::scoped_lock lm (_state_mutex); + return _state == FINISHED_OK || _state == FINISHED_ERROR; +} + +/** @return true if the job has finished successfully */ +bool +Job::finished_ok () const +{ + boost::mutex::scoped_lock lm (_state_mutex); + return _state == FINISHED_OK; +} + +/** @return true if the job has finished unsuccessfully */ +bool +Job::finished_in_error () const +{ + boost::mutex::scoped_lock lm (_state_mutex); + return _state == FINISHED_ERROR; +} + +/** Set the state of this job. + * @param s New state. + */ +void +Job::set_state (State s) +{ + boost::mutex::scoped_lock lm (_state_mutex); + _state = s; +} + +/** A hack to work around our lack of cross-thread + * signalling; this emits Finished, and listeners + * assume that it will be emitted in the GUI thread, + * so this method must be called from the GUI thread. + */ +void +Job::emit_finished () +{ + Finished (); +} + +/** @return Time (in seconds) that this job has been running */ +int +Job::elapsed_time () const +{ + if (_start_time == 0) { + return 0; + } + + return time (0) - _start_time; +} + +/** Set the progress of the current part of the job. + * @param p Progress (from 0 to 1) + */ +void +Job::set_progress (float p) +{ + boost::mutex::scoped_lock lm (_progress_mutex); + _stack.back().normalised = p; +} + +/** @return fractional overall progress, or -1 if not known */ +float +Job::overall_progress () const +{ + boost::mutex::scoped_lock lm (_progress_mutex); + if (_progress_unknown) { + return -1; + } + + float overall = 0; + float factor = 1; + for (list<Level>::const_iterator i = _stack.begin(); i != _stack.end(); ++i) { + factor *= i->allocation; + overall += i->normalised * factor; + } + + if (overall > 1) { + overall = 1; + } + + return overall; +} + +/** Ascend up one level in terms of progress reporting; see descend() */ +void +Job::ascend () +{ + boost::mutex::scoped_lock lm (_progress_mutex); + + assert (!_stack.empty ()); + float const a = _stack.back().allocation; + _stack.pop_back (); + _stack.back().normalised += a; +} + +/** Descend down one level in terms of progress reporting; e.g. if + * there is a task which is split up into N subtasks, each of which + * report their progress from 0 to 100%, call descend() before executing + * each subtask, and ascend() afterwards to ensure that overall progress + * is reported correctly. + * + * @param a Fraction (from 0 to 1) of the current task to allocate to the subtask. + */ +void +Job::descend (float a) +{ + boost::mutex::scoped_lock lm (_progress_mutex); + _stack.push_back (Level (a)); +} + +/** @return Any error string that the job has generated */ +string +Job::error () const +{ + boost::mutex::scoped_lock lm (_state_mutex); + return _error; +} + +/** Set the current error string. + * @param e New error string. + */ +void +Job::set_error (string e) +{ + boost::mutex::scoped_lock lm (_state_mutex); + _error = e; +} + +/** Set that this job's progress will always be unknown */ +void +Job::set_progress_unknown () +{ + boost::mutex::scoped_lock lm (_progress_mutex); + _progress_unknown = true; +} + +string +Job::status () const +{ + float const p = overall_progress (); + int const t = elapsed_time (); + + stringstream s; + if (!finished () && p >= 0 && t > 10) { + s << rint (p * 100) << "%; about " << seconds_to_approximate_hms (t / p - t) << " remaining"; + } else if (!finished () && t <= 10) { + s << rint (p * 100) << "%"; + } else if (finished_ok ()) { + s << "OK (ran for " << seconds_to_hms (t) << ")"; + } else if (finished_in_error ()) { + s << "Error (" << error() << ")"; + } + + return s.str (); +} |
