diff options
Diffstat (limited to 'src/lib/sndfile_decoder.cc')
| -rw-r--r-- | src/lib/sndfile_decoder.cc | 31 |
1 files changed, 19 insertions, 12 deletions
diff --git a/src/lib/sndfile_decoder.cc b/src/lib/sndfile_decoder.cc index f66a7c7dc..602014d58 100644 --- a/src/lib/sndfile_decoder.cc +++ b/src/lib/sndfile_decoder.cc @@ -25,7 +25,6 @@ #include <sndfile.h> #include "sndfile_content.h" #include "sndfile_decoder.h" -#include "film.h" #include "exceptions.h" #include "audio_buffers.h" @@ -37,9 +36,8 @@ using std::min; using std::cout; using boost::shared_ptr; -SndfileDecoder::SndfileDecoder (shared_ptr<const Film> f, shared_ptr<const SndfileContent> c) - : Decoder (f) - , AudioDecoder (f, c) +SndfileDecoder::SndfileDecoder (shared_ptr<const SndfileContent> c) + : AudioDecoder (c) , _sndfile_content (c) , _deinterleave_buffer (0) { @@ -66,13 +64,17 @@ SndfileDecoder::~SndfileDecoder () delete[] _deinterleave_buffer; } -void +bool SndfileDecoder::pass () { + if (_remaining == 0) { + return true; + } + /* Do things in half second blocks as I think there may be limits to what FFmpeg (and in particular the resampler) can cope with. */ - sf_count_t const block = _sndfile_content->content_audio_frame_rate() / 2; + sf_count_t const block = _sndfile_content->audio_frame_rate() / 2; sf_count_t const this_time = min (block, _remaining); int const channels = _sndfile_content->audio_channels (); @@ -101,9 +103,11 @@ SndfileDecoder::pass () } data->set_frames (this_time); - audio (data, _done); + audio (data, ContentTime::from_frames (_done, audio_frame_rate ())); _done += this_time; _remaining -= this_time; + + return _remaining == 0; } int @@ -112,10 +116,10 @@ SndfileDecoder::audio_channels () const return _info.channels; } -AudioContent::Frame +ContentTime SndfileDecoder::audio_length () const { - return _info.frames; + return ContentTime::from_frames (_info.frames, audio_frame_rate ()); } int @@ -124,8 +128,11 @@ SndfileDecoder::audio_frame_rate () const return _info.samplerate; } -bool -SndfileDecoder::done () const +void +SndfileDecoder::seek (ContentTime t, bool accurate) { - return _audio_position >= _sndfile_content->audio_length (); + AudioDecoder::seek (t, accurate); + + _done = t.frames (audio_frame_rate ()); + _remaining = _info.frames - _done; } |
