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diff --git a/src/wx/closed_captions_view.cc b/src/wx/closed_captions_view.cc
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+/*
+ Copyright (C) 2018 Carl Hetherington <cth@carlh.net>
+
+ This file is part of DCP-o-matic.
+
+ DCP-o-matic is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ DCP-o-matic is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
+
+*/
+
+#include "closed_captions_view.h"
+#include <boost/bind.hpp>
+
+using std::list;
+using std::cout;
+using std::make_pair;
+
+int const ClosedCaptionsDialog::_num_lines = 3;
+int const ClosedCaptionsDialog::_num_chars_per_line = 30;
+
+ClosedCaptionsDialog::ClosedCaptionsDialog (wxWindow* parent)
+ : wxDialog (parent, wxID_ANY, _("Closed captions"), wxDefaultPosition, wxDefaultSize,
+#ifdef DCPOMATIC_OSX
+ /* I can't get wxFRAME_FLOAT_ON_PARENT to work on OS X, and although wxSTAY_ON_TOP keeps
+ the window above all others (and not just our own) it's better than nothing for now.
+ */
+ wxDEFAULT_FRAME_STYLE | wxRESIZE_BORDER | wxFULL_REPAINT_ON_RESIZE | wxSTAY_ON_TOP
+#else
+ wxDEFAULT_FRAME_STYLE | wxRESIZE_BORDER | wxFULL_REPAINT_ON_RESIZE | wxFRAME_FLOAT_ON_PARENT
+#endif
+ )
+
+{
+ _lines.resize (_num_lines);
+ Bind (wxEVT_PAINT, boost::bind (&ClosedCaptionsDialog::paint, this));
+}
+
+void
+ClosedCaptionsDialog::paint ()
+{
+ wxPaintDC dc (this);
+ dc.SetBackground (*wxBLACK_BRUSH);
+ dc.Clear ();
+ dc.SetTextForeground (*wxWHITE);
+
+ /* Choose a font which fits vertically */
+ int const line_height = dc.GetSize().GetHeight() / _num_lines;
+ wxFont font (*wxNORMAL_FONT);
+ font.SetPixelSize (wxSize (0, line_height * 0.8));
+ dc.SetFont (font);
+
+ for (int i = 0; i < _num_lines; ++i) {
+ if (_lines[i].IsEmpty()) {
+ dc.DrawText (wxString::Format("Line %d", i + 1), 8, line_height * i);
+ } else {
+ dc.DrawText (_lines[i], 8, line_height * i);
+ }
+ }
+}
+
+class ClosedCaptionSorter
+{
+public:
+ bool operator() (TextCaption const & a, TextCaption const & b)
+ {
+ return from_top(a) < from_top(b);
+ }
+
+private:
+ float from_top (TextCaption const & c) const
+ {
+ switch (c.v_align()) {
+ case dcp::VALIGN_TOP:
+ return c.v_position();
+ case dcp::VALIGN_CENTER:
+ return c.v_position() + 0.5;
+ case dcp::VALIGN_BOTTOM:
+ return 1.0 - c.v_position();
+ }
+ DCPOMATIC_ASSERT (false);
+ return 0;
+ }
+};
+
+void
+ClosedCaptionsDialog::refresh (DCPTime time)
+{
+ list<TextCaption> to_show;
+ list<Caption>::iterator i = _captions.begin ();
+ while (i != _captions.end ()) {
+ if (time > i->second.to) {
+ list<Caption>::iterator tmp = i;
+ ++i;
+ _captions.erase (tmp);
+ } else if (i->second.contains (time)) {
+ BOOST_FOREACH (TextCaption j, i->first.text) {
+ to_show.push_back (j);
+ }
+ ++i;
+ } else {
+ ++i;
+ }
+ }
+
+ for (int j = 0; j < _num_lines; ++j) {
+ _lines[j] = "";
+ }
+
+ to_show.sort (ClosedCaptionSorter());
+
+ list<TextCaption>::const_iterator j = to_show.begin();
+ int k = 0;
+ while (j != to_show.end() && k < _num_lines) {
+ _lines[k] = j->text();
+ ++j;
+ ++k;
+ }
+
+ Refresh ();
+}
+
+void
+ClosedCaptionsDialog::caption (PlayerCaption caption, DCPTimePeriod period)
+{
+ _captions.push_back (make_pair (caption, period));
+}
+
+void
+ClosedCaptionsDialog::clear ()
+{
+ _captions.clear ();
+ Refresh ();
+}