| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-01-28 | Fix crash with sub-sample push parts in AudioMerger.v2.15.42 | Carl Hetherington | |
| Forward-ported from b86b15391074a68149f8c4a51958c7873d74def0 in master. | |||
| 2020-01-27 | Fix missing preferences icon on macOS. | Carl Hetherington | |
| 2020-01-25 | Warn if doing a gain calculation might cause clipping. | Carl Hetherington | |
| 2020-01-25 | Apply fader-based gain calculations to the current gain, not 0dB. | Carl Hetherington | |
| 2020-01-25 | Another thinko fix. | Carl Hetherington | |
| 2020-01-25 | Fix thinko two commits ago. | Carl Hetherington | |
| 2020-01-25 | Cache film length for Player::pass. | Carl Hetherington | |
| 2020-01-25 | Use memset for zeroing float buffers; it's faster, and I think | Carl Hetherington | |
| we get away with it on all the platforms we care about. | |||
| 2020-01-24 | Support binary STL subtitle files. | Carl Hetherington | |
| 2020-01-17 | Add patron. | Carl Hetherington | |
| 2020-01-16 | Make FileError say what path the problem was with. | Carl Hetherington | |
| 2020-01-14 | Add some PT-style names to the guesswork on which channel a particular sound ↵ | Carl Hetherington | |
| file belongs to. | |||
| 2020-01-14 | Stop invalid dates causing boost::posix_time to raise exceptions. | Carl Hetherington | |
| 2020-01-12 | swaroop variant build fix. | Carl Hetherington | |
| 2020-01-10 | Don't truncate active_video_frame_rate to an int otherwise setting fade on ↵v2.15.41 | Carl Hetherington | |
| non-integer-rate sources behaves oddly. | |||
| 2020-01-10 | Fix deadlock. | Carl Hetherington | |
| 2020-01-10 | Give DCPDecoder its own ::position which just returns its internal | Carl Hetherington | |
| _next time. This is important because Decoder::position does the wrong thing with DCPs in the following case. 1. DCPDecoder emits a subtitle event (start/stop) at time t. 2. There follows a long time T with no subtitle events. During this time the DCPDecoder's position is reported as t (since TextDecoder notes its position as the time of the last thing it emitted --- which is all it reasonably can do, I think). 3. During this T the DCPDecoder may be incorrectly pass()ed because its position is reported as earlier than it really is; this results in video/audio being emitted by the DCPDecoder but other contemporary sources may not be pass()ed. The upshot of this can be that no audio is emitted, as a contemporary audio source is not pass()ed and hence the merger is waiting for audio that will take a long time to come. When the butler is running this can result in audio underruns as the video buffers overflow with no sign of any audio. It is also simpler this way; DCPDecoder was already maintaining the required information. | |||
| 2020-01-09 | Update text panel 'why not' note when film's standard is changed. | Carl Hetherington | |
| Forward-ported from e8582393bd1367fff36bae8e053d799073d8b2ed in master. | |||
| 2020-01-09 | Make the 'why not' messages for VF a bit clearer. | Carl Hetherington | |
| Before it sounded like just because we couldn't refer to (e.g.) the audio we couldn't refer to any part of the DCP. | |||
| 2020-01-08 | Merge a set of changes which run the OpenGL video updates in a separatev2.15.40 | Carl Hetherington | |
| thread, hopefully making things more elegant and robust. | |||
| 2020-01-08 | First version of player stress-test management script. | Carl Hetherington | |
| 2020-01-08 | Some comments. | Carl Hetherington | |
| 2020-01-08 | Some simple-video-view tidy-ups. | Carl Hetherington | |
| 2020-01-08 | Fix problems when starting to play after a seek, if the start | Carl Hetherington | |
| of playback happens while we are awaiting an idle handler to go through to update the view after the seek. If this idle handler has not gone through the viewer will report an incorrect position, which is used by the FilmViewer to start the audio stream at the wrong time. | |||
| 2020-01-08 | Use glTexSubImage2D when possible, as suggested by ↵ | Carl Hetherington | |
| https://www.khronos.org/opengl/wiki/Common_Mistakes | |||
| 2020-01-08 | Basic stress-test function for player. | Carl Hetherington | |
| 2020-01-08 | Don't busy-wait when there's nothing to play. | Carl Hetherington | |
| 2020-01-08 | Set up things correctly on initialisation. | Carl Hetherington | |
| 2020-01-08 | Fix event handling (hopefully). | Carl Hetherington | |
| 2020-01-08 | Add assert. | Carl Hetherington | |
| 2020-01-08 | Check that get_next_frame succeeds. | Carl Hetherington | |
| 2020-01-08 | Fix some crashes. | Carl Hetherington | |
| 2020-01-08 | More tidying up. | Carl Hetherington | |
| 2020-01-08 | Various cleanups and thread-safety. | Carl Hetherington | |
| 2020-01-08 | Remove some friends from FilmViewer. | Carl Hetherington | |
| 2020-01-08 | Remove FilmViewer::refresh_view. | Carl Hetherington | |
| 2020-01-08 | Move _state_timer into VideoView. | Carl Hetherington | |
| 2020-01-08 | Accessor for ClosedCaptionsDialog. | Carl Hetherington | |
| 2020-01-08 | Same thing with inter_size. | Carl Hetherington | |
| 2020-01-08 | Move _inter_position out of FilmViewer. | Carl Hetherington | |
| 2020-01-08 | Move _dropped into VideoView. | Carl Hetherington | |
| 2020-01-08 | Small re-use cleanup. | Carl Hetherington | |
| 2020-01-08 | Implement GLView::update. | Carl Hetherington | |
| 2020-01-08 | Don't try opening error dialogues from the GL thread. | Carl Hetherington | |
| 2020-01-08 | Fix display when there is no film. | Carl Hetherington | |
| 2020-01-08 | Add comment. | Carl Hetherington | |
| 2020-01-08 | Start thread when the window will have been created. Fix logic error. | Carl Hetherington | |
| 2020-01-08 | Use VideoView::one_video_frame. | Carl Hetherington | |
| 2020-01-08 | Nicer protection of _player_video. Always run GL thread rather than ↵ | Carl Hetherington | |
| starting/stopping it. | |||
| 2020-01-08 | Remove GL context accessor and hence lock. | Carl Hetherington | |
