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2025-09-02Untested conversion to num/den DCPTime.arbitrary-hzCarl Hetherington
Summary of required changes: Replace ::from_frames with a constructor that takes num/den. Provide and use member to_debug_string() instead of to_string(). Provide and use member to_serializable_string() and string constructor instead of fmt::to_string on .get() and number constructor. Provide and use content_time() member instead of ContentTime constructor from DCPTime. Use frames_round(96000) instead of get() when comparing times to see if they are "close enough". Provide and use DCPTime(x, FrameRateChange) constructor when converting from ContentTime. Use .seconds() when calculating proportions or sometimes when dividing by HZ. Provide and use operator bool(). Pass explicit 96000 denominator in a lot of places. Add member max() and use it instead of static max() Change BOOST_CHECK_EQUAL to BOOST_CHECK Provide operator/ and use it instead of .get() / 2.
2022-10-26Allow move construction of ActiveText.Carl Hetherington
2022-04-03C++11 and whitespace cleanups.Carl Hetherington
2021-01-07BOOST_FOREACH.Carl Hetherington
2021-01-07std::shared_ptrCarl Hetherington
2019-05-10Put Time types in dcpomatic namespace.Carl Hetherington
2018-08-05Get closed caption view data from the butler, rather than the player.Carl Hetherington
You can't introduce the butler (so that the player is ahead of time) and then ask the player what should be in the frame that is being displayed "now"; the player will already have moved on.
2018-08-04Some subtitle renaming.Carl Hetherington
2018-07-25Add believed-necessary locking to ActiveText.Carl Hetherington
2018-07-23More automated renaming.Carl Hetherington
ActiveCaptions -> ActiveText BitmapCaption -> BitmapText ContentCaption -> ContentText ContentTextCaption -> ContentStringText TextCaptionFileContent -> StringTextFileContent TextCaptionFileDecoder -> StringTextFileDecoder TextCaptionFile -> StringTextFile TextCaption -> StringText PlayerCaption -> PlayerText CaptionContent -> TextContent CaptionDecoder -> TextDecoder CaptionPanel -> TextPanel CaptionView -> TextView CaptionAppearanceDialog -> SubtitleAppearanceDialog CaptionType -> TextType
2018-07-19Reword again: Text -> Caption and Plain -> Text.Carl Hetherington
sed -i "s/ActiveText/ActiveCaptions/g" src/lib/*.{cc,h} sed -i "s/active_text.h/active_captions.h/g" src/lib/*.{cc,h} sed -i "s/active_text.cc/active_captions.cc/g" src/lib/wscript mv src/lib/active_text.cc src/lib/active_captions.cc mv src/lib/active_text.h src/lib/active_captions.h sed -i "s/PlainTextFileContent/TextCaptionFileContent/g" src/lib/*.{cc,h} src/wx/*.cc sed -i "s/PlainTextFile/TextCaptionFile/g" src/lib/*.{cc,h} src/wx/*.cc sed -i "s/plain_text_file_content/text_caption_file_content/g" src/lib/*.{cc,h} src/lib/wscript src/wx/*.{cc,h} test/*.cc mv src/lib/plain_text_file_content.cc src/lib/text_caption_file_content.cc mv src/lib/plain_text_file_content.h src/lib/text_caption_file_content.h sed -i "s/PlainTextFileDecoder/TextCaptionFileDecoder/g" src/lib/*.{cc,h} sed -i "s/plain_text_file_decoder/text_caption_file_decoder/g" src/lib/*.{cc,h} src/lib/wscript src/wx/*.{cc,h} mv src/lib/plain_text_file_decoder.cc src/lib/text_caption_file_decoder.cc mv src/lib/plain_text_file_decoder.h src/lib/text_caption_file_decoder.h sed -i "s/PlayerText/PlayerCaption/g" src/lib/*.{cc,h} sed -i "s/player_text.cc/player_caption.cc/g" src/lib/wscript sed -i "s/player_text.h/player_caption.h/g" src/lib/*.{cc,h} mv src/lib/player_text.cc src/lib/player_caption.cc mv src/lib/player_text.h src/lib/player_caption.h sed -i "s/ContentPlainText/ContentTextCaption/g" src/lib/*.{cc,h} src/wx/*.{cc,h} sed -i "s/ContentBitmapText/ContentBitmapCaption/g" src/lib/*.{cc,h} src/wx/*.{cc,h} sed -i "s/PlainText/TextCaption/g" src/lib/*.{cc,h} test/*.cc sed -i "s/plain_text.h/text_caption.h/g" src/lib/*.{cc,h} mv src/lib/plain_text.h src/lib/text_caption.h
2018-07-19Text to player with types.Carl Hetherington