| Age | Commit message (Collapse) | Author |
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when mapping into a DCP.
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changes, since we setup_pieces() in response to at least one of these and
hence we must know before it happens so we can suspend the butler and player.
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and the butler.
Here we signal both before and after a change in content. Before,
the player disables itself so that any pass()/seek() will be no-ops.
After, the player rebuilds its pieces and the butler re-seeks to
get back to where it was before the change.
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It turns out Carsten uses it :)
This reverts commit bd5e8b83a3a18787241982efdae809d4db21f65d.
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uses it.
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Support for this seems to vary wildly across DoM's build
targets. Stuff that builds on 16.04 won't build on 14.04,
for example. Seems to not be worth the hassle now.
This reverts commit 5a5324ed3a381a86dfe0a6e3932c1d58fdcd596f.
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