| Age | Commit message (Collapse) | Author |
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Required because of the change to the way video frame timing
is done.
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_next time.
This is important because Decoder::position does the wrong thing
with DCPs in the following case.
1. DCPDecoder emits a subtitle event (start/stop) at time t.
2. There follows a long time T with no subtitle events. During
this time the DCPDecoder's position is reported as t (since
TextDecoder notes its position as the time of the last thing
it emitted --- which is all it reasonably can do, I think).
3. During this T the DCPDecoder may be incorrectly pass()ed because
its position is reported as earlier than it really is; this results
in video/audio being emitted by the DCPDecoder but other contemporary
sources may not be pass()ed.
The upshot of this can be that no audio is emitted, as a contemporary audio
source is not pass()ed and hence the merger is waiting for audio that will
take a long time to come. When the butler is running this can result in
audio underruns as the video buffers overflow with no sign of any audio.
It is also simpler this way; DCPDecoder was already maintaining the required
information.
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resamplers are emptied and hence we don't lose any
samples. Fixes #1691.
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subtitles (#1641).
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(i.e. are not encrypted and not missing assets). Fixes full audio
buffers on locates with large encrypted DCPs and no KDMs; in these
cases silent audio is created by the fill_audio() at the bottom of
Player::pass() but no video is created by anybody.
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DCPDecoder. Prevents overlaid text in, for example, lines with
partial italic.
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to decode images. Hence remove {Image,Graphics}Magick.
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ActiveCaptions -> ActiveText
BitmapCaption -> BitmapText
ContentCaption -> ContentText
ContentTextCaption -> ContentStringText
TextCaptionFileContent -> StringTextFileContent
TextCaptionFileDecoder -> StringTextFileDecoder
TextCaptionFile -> StringTextFile
TextCaption -> StringText
PlayerCaption -> PlayerText
CaptionContent -> TextContent
CaptionDecoder -> TextDecoder
CaptionPanel -> TextPanel
CaptionView -> TextView
CaptionAppearanceDialog -> SubtitleAppearanceDialog
CaptionType -> TextType
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hold subs and closed captions.
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sed -i "s/emit_text/emit_plain/g" src/lib/*.cc src/lib/*.h
sed -i "s/emit_image_start/emit_bitmap_start/g" src/lib/*.cc src/lib/*.h
sed -i "s/emit_text_start/emit_plain_start/g" src/lib/*.cc src/lib/*.h
sed -i "s/render_subtitles/render_text/g" src/lib/*.cc src/lib/*.h src/lib/wscript test/*.cc
sed -i "s/ImageStart/BitmapStart/g" src/lib/*.cc src/lib/*.h
sed -i "s/TextStart/PlainStart/g" src/lib/*.cc src/lib/*.h test/*.cc src/wx/*.cc
sed -i "s/ImageSubtitle/BitmapText/g" src/lib/*.cc src/lib/*.h
sed -i "s/text_subtitle/plain_text/g" src/lib/*.cc src/lib/*.h src/lib/wscript src/wx/*.cc src/wx/*.h test/*.cc
sed -i "s/image_subtitle/bitmap_text/g" src/lib/*.cc src/lib/*.h
mv src/lib/render_subtitles.cc src/lib/render_text.cc
mv src/lib/render_subtitles.h src/lib/render_text.h
mv src/lib/text_subtitle.cc src/lib/plain_text.cc
mv src/lib/text_subtitle.h src/lib/plain_text.h
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sed -i "s/SubtitleContent/TextContent/g" src/lib/*.cc src/lib/*.h src/wx/*.cc src/wx/*.h src/tools/*.cc test/*.cc
sed -i "s/SubtitleDecoder/TextDecoder/g" src/lib/*.cc src/lib/*.h src/wx/*.cc src/wx/*.h src/tools/*.cc test/*.cc
sed -i "s/subtitle_content/text_content/g" src/lib/*.cc src/lib/*.h src/wx/*.cc src/wx/*.h src/tools/*.cc test/*.cc src/lib/wscript src/wx/wscript
sed -i "s/subtitle_decoder/text_decoder/g" src/lib/*.cc src/lib/*.h src/wx/*.cc src/wx/*.h src/tools/*.cc test/*.cc src/lib/wscript
mv src/lib/subtitle_decoder.cc src/lib/text_decoder.cc
mv src/lib/subtitle_decoder.h src/lib/text_decoder.h
mv src/lib/subtitle_content.cc src/lib/text_content.cc
mv src/lib/subtitle_content.h src/lib/text_content.h
mv src/lib/dcp_subtitle_decoder.cc src/lib/dcp_text_decoder.cc
mv src/lib/dcp_subtitle_decoder.h src/lib/dcp_text_decoder.h
mv src/lib/dcp_subtitle_content.cc src/lib/dcp_text_content.cc
mv src/lib/dcp_subtitle_content.h src/lib/dcp_text_content.h
mv src/lib/text_subtitle_content.cc src/lib/text_text_content.cc
mv src/lib/text_subtitle_content.h src/lib/text_text_content.h
mv src/lib/text_subtitle_decoder.cc src/lib/text_text_decoder.cc
mv src/lib/text_subtitle_decoder.h src/lib/text_text_decoder.h
mv src/wx/timeline_subtitle_content_view.cc src/wx/timeline_text_content_view.cc
mv src/wx/timeline_subtitle_content_view.h src/wx/timeline_text_content_view.h
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subtitles into the player).
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a DCP.
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hit is anything to worry about (especially compared to the time taken
to decode the next frame).
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frame looks for them.
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frame; may help with #1166.
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a frame period.
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on frame-advance (and in other cases).
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This fixes the failure to keep track of the `position' of
each stream of a multi-stream file. It also tidies things
up a bit.
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Before this commit, decoders try to guess whether they should
request a seek based on what they have in their buffers. This
seems reasonable for video and audio, which will always (I think)
have some data lying around to give an indication of where their
parent decoders are in the timeline.
It doesn't work so well for subtitles, as the storage of subs is
cleared out based on time (+/- 5s of "now") so there is a good chance
that the storage will be empty. This gives the subtitle decoder no
chance of knowing where its parent is, so it's very likely to seek.
This commit asks the parent decoder to seek if it wants to, and it
decides based on a knowledge of roughly where it is in the timeline.
Hence the sub-decoders just see if they have got the data that is being
requested, and if not they suggest to the parent that it might like
to seek. They then start calling pass(). Hence the parent should only
seek if some calls to pass() are not going to elicit the required data
in a reasonable time.
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