| Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
Previously we would ignore audio timestamps because they are not
contiguous in a sample-accurate way.
However with bugs like #1833 we do need to obey large discontinuities
in audio timestamps, otherwise we get large sync errors.
Here we change timestamp handling to ignore small discontinuities
in timestamps but not larger ones.
|
|
|
|
instead, assume it should be at timestamp 0.
|
|
hang around. Part of the fix for #1857.
|
|
|
|
|
|
|
|
|
|
|
|
bitmapped subtitle colours.
|
|
|
|
|
|
others).
|
|
|
|
|
|
after a seek.
If this happens, we get sequences like
1. emit some video at time 60s
2. seek to 40s
3. video frame emitted from filter at 60.1s; this sets _last_video_time
in player so that frames emitted between 40s and 60s are discarded;
hence the audio buffers overflow.
Should fix #1551.
|
|
in the wild in a MP4, apparently from a DVD rip.
|
|
|
|
|
|
|
|
|
|
|
|
ActiveCaptions -> ActiveText
BitmapCaption -> BitmapText
ContentCaption -> ContentText
ContentTextCaption -> ContentStringText
TextCaptionFileContent -> StringTextFileContent
TextCaptionFileDecoder -> StringTextFileDecoder
TextCaptionFile -> StringTextFile
TextCaption -> StringText
PlayerCaption -> PlayerText
CaptionContent -> TextContent
CaptionDecoder -> TextDecoder
CaptionPanel -> TextPanel
CaptionView -> TextView
CaptionAppearanceDialog -> SubtitleAppearanceDialog
CaptionType -> TextType
|
|
hold subs and closed captions.
|
|
|
|
sed -i "s/emit_text/emit_plain/g" src/lib/*.cc src/lib/*.h
sed -i "s/emit_image_start/emit_bitmap_start/g" src/lib/*.cc src/lib/*.h
sed -i "s/emit_text_start/emit_plain_start/g" src/lib/*.cc src/lib/*.h
sed -i "s/render_subtitles/render_text/g" src/lib/*.cc src/lib/*.h src/lib/wscript test/*.cc
sed -i "s/ImageStart/BitmapStart/g" src/lib/*.cc src/lib/*.h
sed -i "s/TextStart/PlainStart/g" src/lib/*.cc src/lib/*.h test/*.cc src/wx/*.cc
sed -i "s/ImageSubtitle/BitmapText/g" src/lib/*.cc src/lib/*.h
sed -i "s/text_subtitle/plain_text/g" src/lib/*.cc src/lib/*.h src/lib/wscript src/wx/*.cc src/wx/*.h test/*.cc
sed -i "s/image_subtitle/bitmap_text/g" src/lib/*.cc src/lib/*.h
mv src/lib/render_subtitles.cc src/lib/render_text.cc
mv src/lib/render_subtitles.h src/lib/render_text.h
mv src/lib/text_subtitle.cc src/lib/plain_text.cc
mv src/lib/text_subtitle.h src/lib/plain_text.h
|
|
sed -i "s/SubtitleContent/TextContent/g" src/lib/*.cc src/lib/*.h src/wx/*.cc src/wx/*.h src/tools/*.cc test/*.cc
sed -i "s/SubtitleDecoder/TextDecoder/g" src/lib/*.cc src/lib/*.h src/wx/*.cc src/wx/*.h src/tools/*.cc test/*.cc
sed -i "s/subtitle_content/text_content/g" src/lib/*.cc src/lib/*.h src/wx/*.cc src/wx/*.h src/tools/*.cc test/*.cc src/lib/wscript src/wx/wscript
sed -i "s/subtitle_decoder/text_decoder/g" src/lib/*.cc src/lib/*.h src/wx/*.cc src/wx/*.h src/tools/*.cc test/*.cc src/lib/wscript
mv src/lib/subtitle_decoder.cc src/lib/text_decoder.cc
mv src/lib/subtitle_decoder.h src/lib/text_decoder.h
mv src/lib/subtitle_content.cc src/lib/text_content.cc
mv src/lib/subtitle_content.h src/lib/text_content.h
mv src/lib/dcp_subtitle_decoder.cc src/lib/dcp_text_decoder.cc
mv src/lib/dcp_subtitle_decoder.h src/lib/dcp_text_decoder.h
mv src/lib/dcp_subtitle_content.cc src/lib/dcp_text_content.cc
mv src/lib/dcp_subtitle_content.h src/lib/dcp_text_content.h
mv src/lib/text_subtitle_content.cc src/lib/text_text_content.cc
mv src/lib/text_subtitle_content.h src/lib/text_text_content.h
mv src/lib/text_subtitle_decoder.cc src/lib/text_text_decoder.cc
mv src/lib/text_subtitle_decoder.h src/lib/text_text_decoder.h
mv src/wx/timeline_subtitle_content_view.cc src/wx/timeline_text_content_view.cc
mv src/wx/timeline_subtitle_content_view.h src/wx/timeline_text_content_view.h
|
|
|
|
|
|
Apparently we have to pass frame_rate as a parameter when making the buffer
source for the filter chain.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
with a pts.
|
|
|
|
of things that we are ignoring; this fixes strange behaviour (delays)
when analysing audio as it used to keep pass()ing decoders to get
data that would never come.
|
|
|
|
This fixes the problem where the decoder's position would not take
into account that all samples pushed into the resampler do not
always immediately come out. This would result in Player thinking
that there would be gaps when there are not.
|
|
|
|
|
|
|
|
|
|
|