| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-06-07 | Rearrange subtitle font management. | Carl Hetherington | |
| With this change each subtitle coming out of the player has a reference to a dcpomatic::Font that belongs to the TextContent. This hopefully solves a few problems which all basically stemmed from the fact that previously the decoders/player were deciding what the font ID in the output DCP would be - they can't do that properly. | |||
| 2021-01-07 | std::shared_ptr | Carl Hetherington | |
| 2019-05-10 | Put Time types in dcpomatic namespace. | Carl Hetherington | |
| 2018-07-23 | More automated renaming. | Carl Hetherington | |
| ActiveCaptions -> ActiveText BitmapCaption -> BitmapText ContentCaption -> ContentText ContentTextCaption -> ContentStringText TextCaptionFileContent -> StringTextFileContent TextCaptionFileDecoder -> StringTextFileDecoder TextCaptionFile -> StringTextFile TextCaption -> StringText PlayerCaption -> PlayerText CaptionContent -> TextContent CaptionDecoder -> TextDecoder CaptionPanel -> TextPanel CaptionView -> TextView CaptionAppearanceDialog -> SubtitleAppearanceDialog CaptionType -> TextType | |||
