| Age | Commit message (Collapse) | Author |
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libsoxr was crashing on Windows and seems somewhat
unmaintained.
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_terminate was being shared between enqueue() and the encoding
threads so that when terminating and recreating the encoding
threads any pending enqueue() was dropped (#683).
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cancellation during this time (#679).
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the GUI thread (via ServersChanged) or from the job thread
(via end ()).
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if you did a.overlaps(b) cf b.overlaps(a) if they were
just-not overlapping.
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frame rates.
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things in the constructor.
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properly.
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playback on Win XP 32 as the player keeps requesting the same
frame from the decoder rather than the next one."
This reverts commit e386b94425586760374d8e1cb16be99af09cf07f.
The actual cause of the Win XP 32 bug appears to be -ffast-math.
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playback on Win XP 32 as the player keeps requesting the same
frame from the decoder rather than the next one.
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