| Age | Commit message (Collapse) | Author |
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updated metadata (where possible). Helps with #1194.
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before play would continue during the drag which made it feel nasty.
Now play stops during the drag (at least on Linux...)
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a frame. This breaks things like changing crop after slidering to
a new position; at this point we don't care that the last seek was
inaccurate: the new one should be so that the frame stays the same.
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This behaviour is annoying in some cases, e.g. trying to move separate
subtitle files around when looking at a particular time in the preview.
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Reimplement Time::ceil and add a corresponding Time::floor with tests.
ceil returns slightly different results to previously with non-integer
frame rates.
Then use floor to round the playhead position when trimming.
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trim (#737).
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frame with "trim after current position" (#737).
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frame is going to be used.
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