| Age | Commit message (Collapse) | Author |
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This is a bit of a strange solution but the only one that I could make
work; the key seems to be setting focus on the child window of the frame.
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it harder to make similar errors in the future.
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multiple DKDMs to be added at the same time (#2296).
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Video levels are taken care of by the call to PlayerVideo::image()
above, in the non-J2K case, and for J2K we're already in full
range so there's no need to convert.
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1/2.6 is the correction when converting to XYZ, not to RGB.
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of the left-hand-side of images.
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