| Age | Commit message (Collapse) | Author |
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TextSubtitleContent (#1160).
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to not going away (#1158).
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a frame. This breaks things like changing crop after slidering to
a new position; at this point we don't care that the last seek was
inaccurate: the new one should be so that the frame stays the same.
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the details and hopefully providing buttons to do what 99% of
users will want to do (#1003).
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respect to problems when loading config.
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re-opening the KDM window (#1137).
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if the data that was emitted from the decoder was not taken by the player.
This means that when the decoder moves into its end trim the position will
stay where it is (since the player does not take the data).
I can't see the point of doing this; the only use of Decoder::position()
is to decide what to pass() next (I think).
It is also inconvenient because we would like to check Decoder::position()
to decide whether to stop passing a decoder since it's in its end trim
(not doing this causes #1154).
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mucking about.
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