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2021-02-15Tell user we need a KDM when we have none, and content is encrypted.v2.15.129Carl Hetherington
If you try to fetch encrypted content from asdcplib without specifying any key it will happily return the encrypted content, so check for that, as well as checking any key we *do* have actually works.
2021-02-15Don't keep returning AGAIN from the butler when it is already dead/finished.Carl Hetherington
This causes, for example, player UI hangs when trying to play something unplayable (e.g. a DCP with no KDM).
2021-02-15Coalesce player changes around KDM loading.Carl Hetherington
A similar fix for KDM changes as 7d33aff2d5e81185f3361e28c84e3f9858464ef1 was for CPL changes.
2021-02-15Fix wx3.1.x alignment errors.Carl Hetherington
2021-02-15Allow multiple video tracks to be visible in the timeline.Carl Hetherington
2021-02-15Fix timeline zoom oddities after dragging a very small zoom rectangle.Carl Hetherington
2021-02-15Typo fix.Carl Hetherington
2021-02-15Basic handling of overlapping video (#1848).Carl Hetherington
2021-02-14Fix incorrect coalesce() output when one input range is whollyCarl Hetherington
covered by another.
2021-02-14Remove use of boost::noncopyableCarl Hetherington
2021-02-14Fix typos in operator=Carl Hetherington
2021-02-14C++11 cleanups.Carl Hetherington
2021-02-11Test: smaller steps when adding noise.v2.15.128Carl Hetherington
2021-02-09Coalesce player changes around CPL change.v2.15.127Carl Hetherington
If multiple player changes happen, causing the player to be suspended, there are problems if one of those changes causes a FilmViewer:seek. In there, we wait for the seek to finish, but it will never finish because of the suspension. Hence it's important that we only trigger the seek once the suspension is over. Fixes #1905.
2021-02-09Handle pending player changes more efficiently.Carl Hetherington
Rather than looping over all changes, possibly calling a refresh method for each, coalesce them.
2021-02-09Move some updates from content_change to player_change.Carl Hetherington
So far as I can see there's no need for them to respond to content_change, and it's neater to do it all in one place.
2021-02-09Use vector for _pending_player_changesCarl Hetherington
2021-02-09Some small C++11 tweaks.Carl Hetherington
2021-02-07C++11.Carl Hetherington
2021-02-07More libdcp include fixes.Carl Hetherington
2021-02-07Fix libdcp include.Carl Hetherington
2021-02-07Be more defensive when calling boost::filesystem::last_write_time.Carl Hetherington
2021-02-07Report boost::filesystem_error with more details.Carl Hetherington
2021-02-07Remove erroneous wxFD_MULTIPLE flag.Carl Hetherington
2021-02-07C++ tidying.Carl Hetherington
2021-02-07libdcp update.Carl Hetherington
2021-02-06Include creator/issuer in default name of exported KDM decryption key (#1888).Carl Hetherington
2021-02-06Tweak label of KDM decryption key export button (#1888).Carl Hetherington
2021-02-06C++11 tidying.Carl Hetherington
2021-02-06Force .pem extension when saving certificates.Carl Hetherington
2021-02-06Add some default filenames to the advanced certificate/key export dialogues ↵Carl Hetherington
(#1888).
2021-02-06Fix copy-and-paste error in manual.Carl Hetherington
2021-02-05Testing: add minimum frame size configuration option.v2.15.126Carl Hetherington
2021-02-04Speculative fix for incorrect rendering of UTF-8 in closed captions in the ↵Carl Hetherington
player.
2021-02-04Use auto.Carl Hetherington
2021-02-04Fix no subtitles/captions in the player after changing the CPL.Carl Hetherington
2021-02-04C++11 tidying.Carl Hetherington
2021-02-04Some C++11 stuff.Carl Hetherington
2021-02-04Some noncopyable removal.Carl Hetherington
2021-02-04Use strcoll() to compare cinemas/screens in the KDM dialog (#1904).Carl Hetherington
2021-02-03c++11 tidying.Carl Hetherington
2021-02-03Use icu to remove diacritics from strings.Carl Hetherington
This replaces some ad-hoc code and extends it to work with more characters (#1904).
2021-02-01C++11 tidying.Carl Hetherington
2021-02-01Add a better error when failing to read a DCP in some cases.Carl Hetherington
2021-02-01Use a predictable RNG when adding noise to low-bitrate images.Carl Hetherington
The recovery code assumes that encoding a given frame from the same data will always give the same output; it always encodes frame 0 again to set things up properly and if that frame is a different size to the previous run everything breaks.
2021-02-01Fix build error thinko.Carl Hetherington
2021-02-01Fix wxWidgets 3.1.x alignment assertion failure.Carl Hetherington
2021-02-01Fix hang when trying to assure minimum bitrate.Carl Hetherington
2021-02-01Add noise to very small J2K frames (#1902).Carl Hetherington
2021-02-01Add some parameter names in headers.Carl Hetherington