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2024-09-13Hopefully fix occasional hang in j2k_encoder_deadlock_test.Carl Hetherington
Previously too many frames were queued for encoding, which AFAICS meant that (if the CPU was busy) we would get to the point where too many frames were in the encoder queue, so that we blocked waiting for it to clear, and then simultaneously too many frames were in the writer queue, which (in this test) would never clear. At this point we would be backed up waiting for Writer::write() to happen in J2KEncoder::encoder_thread() so that the encoder queue could be cleared, but nobody is calling Writer::write().
2024-05-08Work around deadlock when destroying J2KEncoder with a full writer queue ↵v2.16.83Carl Hetherington
(#2784). This feels like a hack, but I can't think of a nicer way to do it. The interruption disable makes sense because when we destroy encoder threads during a DCP encode (because a remote server goes away, for example) we don't want any frames to be lost due to the encode thread being interrupted between taking the frame off the queue and sending it to the writer. When we're destroying the encoder we don't care about this, but I can't see how you'd differentiate. Maybe the encoder queue could have two lists: to-do and in-progress; the encoder thread atomically moves a frame from to-do to in-progress, but then how do you know when the in-progress ones are orphaned and need to be re-added to the main queue. You could make the writer return saying "no" if the queue is full (rather than blocking and waiting for the queue to empty) but that seems wasteful as then the frame would be re-encoded.