From 5e6a67755f80f41ca105519ffdf5211daddbb3a6 Mon Sep 17 00:00:00 2001 From: Carl Hetherington Date: Sat, 13 Dec 2025 11:00:39 +0100 Subject: Tidy up some comments. --- src/lib/j2k_image_proxy.cc | 4 ++-- src/wx/gl_video_view.cc | 8 ++++---- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/lib/j2k_image_proxy.cc b/src/lib/j2k_image_proxy.cc index 8fb387158..4c19699b3 100644 --- a/src/lib/j2k_image_proxy.cc +++ b/src/lib/j2k_image_proxy.cc @@ -147,8 +147,8 @@ J2KImageProxy::prepare (Image::Alignment alignment, optional target_s int const shift = 16 - decompressed->precision (0); /* Copy data in whatever format (sRGB or XYZ) into our Image; I'm assuming - the data is 12-bit either way. - */ + * the data is 12-bit either way. + */ int const width = decompressed->size().width; diff --git a/src/wx/gl_video_view.cc b/src/wx/gl_video_view.cc index 3df7a724c..e1c51b589 100644 --- a/src/wx/gl_video_view.cc +++ b/src/wx/gl_video_view.cc @@ -631,10 +631,10 @@ GLVideoView::set_image(shared_ptr pv) */ video = Image::ensure_alignment(video, Image::Alignment::COMPACT); - /** If _optimisation is J2K we render a XYZ image, doing the colourspace - * conversion, cropping, scaling and video range conversion in the GL shader. - * Similarly for MPEG2 we do YUV -> RGB and scaling in the shader. - * Otherwise we render a RGB image without any shader-side processing. + /* If _optimisation is J2K we render a XYZ image, doing the colourspace + * conversion, cropping, scaling and video range conversion in the GL shader. + * Similarly for MPEG2 we do YUV -> RGB and scaling in the shader. + * Otherwise we render a RGB image without any shader-side processing. */ if (_optimisation == Optimisation::MPEG2) { -- cgit v1.2.3