From 9711854702ac81063e0a4a11067b9ff50d481e59 Mon Sep 17 00:00:00 2001 From: Carl Hetherington Date: Fri, 12 Aug 2022 16:20:37 +0200 Subject: Remove misleading comment. Video levels are taken care of by the call to PlayerVideo::image() above, in the non-J2K case, and for J2K we're already in full range so there's no need to convert. --- src/wx/gl_video_view.cc | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/wx/gl_video_view.cc b/src/wx/gl_video_view.cc index 284624372..1f60af69d 100644 --- a/src/wx/gl_video_view.cc +++ b/src/wx/gl_video_view.cc @@ -563,8 +563,6 @@ GLVideoView::set_image (shared_ptr pv) * Otherwise we render a RGB image without any shader-side processing. */ - /* XXX: video range conversion */ - _video_texture->set (video); auto const text = pv->text(); -- cgit v1.2.3