From 4122f932b1dc25f7a4592f49f2c9ab19d63b3a4e Mon Sep 17 00:00:00 2001 From: Carl Hetherington Date: Thu, 11 Jul 2013 15:50:18 +0100 Subject: Add test for audio delay, and do it in the player rather than the decoder. --- src/lib/audio_buffers.cc | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'src/lib/audio_buffers.cc') diff --git a/src/lib/audio_buffers.cc b/src/lib/audio_buffers.cc index 403babaf7..6d4eb8514 100644 --- a/src/lib/audio_buffers.cc +++ b/src/lib/audio_buffers.cc @@ -144,6 +144,18 @@ AudioBuffers::make_silent (int c) } } +void +AudioBuffers::make_silent (int from, int frames) +{ + assert ((from + frames) <= _allocated_frames); + + for (int c = 0; c < _channels; ++c) { + for (int i = from; i < (from + frames); ++i) { + _data[c][i] = 0; + } + } +} + /** Copy data from another AudioBuffers to this one. All channels are copied. * @param from AudioBuffers to copy from; must have the same number of channels as this. * @param frames_to_copy Number of frames to copy. -- cgit v1.2.3