From d9362bdd24f01e4c833e89d63ac3816f36eae36e Mon Sep 17 00:00:00 2001 From: Carl Hetherington Date: Thu, 25 Jul 2013 13:26:40 +0100 Subject: Move resampling back into AudioDecoder and fix various screw-ups with audio in the player. --- src/lib/audio_decoder.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/lib/audio_decoder.h') diff --git a/src/lib/audio_decoder.h b/src/lib/audio_decoder.h index 2ad53da8b..b1ec54a7b 100644 --- a/src/lib/audio_decoder.h +++ b/src/lib/audio_decoder.h @@ -29,6 +29,7 @@ #include "audio_content.h" class AudioBuffers; +class Resampler; /** @class AudioDecoder. * @brief Parent class for audio decoders. @@ -36,7 +37,7 @@ class AudioBuffers; class AudioDecoder : public virtual Decoder { public: - AudioDecoder (boost::shared_ptr); + AudioDecoder (boost::shared_ptr, boost::shared_ptr); /** Emitted when some audio data is ready */ boost::signals2::signal, AudioContent::Frame)> Audio; @@ -44,7 +45,9 @@ public: protected: void audio (boost::shared_ptr, AudioContent::Frame); + /** Frame index of next emission (post resampling) */ AudioContent::Frame _audio_position; + boost::shared_ptr _resampler; }; #endif -- cgit v1.2.3