From f8d0dac871883c7cbfa6f31c182ca3e6d213aed1 Mon Sep 17 00:00:00 2001 From: Carl Hetherington Date: Sun, 24 Sep 2023 00:34:15 +0200 Subject: Rearrange encoder threading. Soon we'll add a new encoder type, and the existing structure was already creaking a bit at the seams while handling local and remote encodes. Here we split out an encoder thread and introduce the concept of a "sync" thread (which blocks while the encoding is happening). Later we'll have another type which submits the encode request to a GPU and receives the reply back later. --- src/lib/encode_server.cc | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/lib/encode_server.cc') diff --git a/src/lib/encode_server.cc b/src/lib/encode_server.cc index 036ea58a5..7eae4375f 100644 --- a/src/lib/encode_server.cc +++ b/src/lib/encode_server.cc @@ -81,6 +81,7 @@ EncodeServer::EncodeServer (bool verbose, int num_threads) #endif , _verbose (verbose) , _num_threads (num_threads) + , _frames_encoded(0) { } @@ -169,6 +170,8 @@ EncodeServer::process (shared_ptr socket, struct timeval& after_read, st throw; } + ++_frames_encoded; + return dcp_video_frame.index (); } -- cgit v1.2.3