From 2ed3dadd6287859551fcbeaf85e09b0b3f1e8ff5 Mon Sep 17 00:00:00 2001 From: Carl Hetherington Date: Sun, 24 Sep 2023 00:34:15 +0200 Subject: Rearrange encoder threading. Soon we'll add a new encoder type, and the existing structure was already creaking a bit at the seams while handling local and remote encodes. Here we split out an encoder thread and introduce the concept of a "sync" thread (which blocks while the encoding is happening). Later we'll have another type which submits the encode request to a GPU and receives the reply back later. --- src/lib/j2k_encoder_thread.h | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 src/lib/j2k_encoder_thread.h (limited to 'src/lib/j2k_encoder_thread.h') diff --git a/src/lib/j2k_encoder_thread.h b/src/lib/j2k_encoder_thread.h new file mode 100644 index 000000000..4a4b25f37 --- /dev/null +++ b/src/lib/j2k_encoder_thread.h @@ -0,0 +1,32 @@ +#ifndef DCPOMATIC_J2K_ENCODER_THREAD +#define DCPOMATIC_J2K_ENCODER_THREAD + + +#include + + +class J2KEncoder; + + +class J2KEncoderThread +{ +public: + J2KEncoderThread(J2KEncoder& encoder); + + J2KEncoderThread(J2KEncoderThread const&) = delete; + J2KEncoderThread& operator=(J2KEncoderThread const&) = delete; + + void start(); + void stop(); + + virtual void run() = 0; + +protected: + J2KEncoder& _encoder; + +private: + boost::thread _thread; +}; + + +#endif -- cgit v1.2.3