From f8d0dac871883c7cbfa6f31c182ca3e6d213aed1 Mon Sep 17 00:00:00 2001 From: Carl Hetherington Date: Sun, 24 Sep 2023 00:34:15 +0200 Subject: Rearrange encoder threading. Soon we'll add a new encoder type, and the existing structure was already creaking a bit at the seams while handling local and remote encodes. Here we split out an encoder thread and introduce the concept of a "sync" thread (which blocks while the encoding is happening). Later we'll have another type which submits the encode request to a GPU and receives the reply back later. --- src/lib/j2k_sync_encoder_thread.h | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 src/lib/j2k_sync_encoder_thread.h (limited to 'src/lib/j2k_sync_encoder_thread.h') diff --git a/src/lib/j2k_sync_encoder_thread.h b/src/lib/j2k_sync_encoder_thread.h new file mode 100644 index 000000000..45222279e --- /dev/null +++ b/src/lib/j2k_sync_encoder_thread.h @@ -0,0 +1,32 @@ +#ifndef DCPOMATIC_J2K_SYNC_ENCODER_THREAD_H +#define DCPOMATIC_J2K_SYNC_ENCODER_THREAD_H + + +#include "exception_store.h" +#include "j2k_encoder_thread.h" +#include +#include + + +class DCPVideo; +class J2KEncoder; + + +class J2KSyncEncoderThread : public J2KEncoderThread, public ExceptionStore +{ +public: + J2KSyncEncoderThread(J2KEncoder& encoder); + + J2KSyncEncoderThread(J2KSyncEncoderThread const&) = delete; + J2KSyncEncoderThread& operator=(J2KSyncEncoderThread const&) = delete; + + virtual ~J2KSyncEncoderThread() {} + + void run() override; + + virtual void log_thread_start() const = 0; + virtual std::shared_ptr encode(DCPVideo const& frame) = 0; +}; + + +#endif -- cgit v1.2.3