From ba7f8c6363e881fdc0044fbbbb36535996d6dbf7 Mon Sep 17 00:00:00 2001 From: Carl Hetherington Date: Mon, 22 Aug 2016 14:26:28 +0100 Subject: Do full gamma correction etc. when alpha-blending subtitles onto XYZ images. This fixes colour tints on subtitles burnt into existing DCPs. --- src/lib/image.cc | 34 +++++++++++++++++++++++----------- 1 file changed, 23 insertions(+), 11 deletions(-) (limited to 'src/lib') diff --git a/src/lib/image.cc b/src/lib/image.cc index 1735bb38a..13ef0db19 100644 --- a/src/lib/image.cc +++ b/src/lib/image.cc @@ -28,6 +28,8 @@ #include "rect.h" #include "util.h" #include "dcpomatic_socket.h" +#include +#include extern "C" { #include #include @@ -40,6 +42,7 @@ extern "C" { using std::string; using std::min; +using std::max; using std::cout; using std::cerr; using std::list; @@ -495,25 +498,34 @@ Image::alpha_blend (shared_ptr other, Position position) } case AV_PIX_FMT_XYZ12LE: { - boost::numeric::ublas::matrix matrix = dcp::ColourConversion::srgb_to_xyz().rgb_to_xyz(); + dcp::ColourConversion conv = dcp::ColourConversion::srgb_to_xyz(); + double fast_matrix[9]; + dcp::combined_rgb_to_xyz (conv, fast_matrix); + double const * lut_in = conv.in()->lut (8, false); + double const * lut_out = conv.out()->lut (16, true); int const this_bpp = 6; for (int ty = start_ty, oy = start_oy; ty < size().height && oy < other->size().height; ++ty, ++oy) { - uint8_t* tp = data()[0] + ty * stride()[0] + start_tx * this_bpp; + uint16_t* tp = reinterpret_cast (data()[0] + ty * stride()[0] + start_tx * this_bpp); uint8_t* op = other->data()[0] + oy * other->stride()[0]; for (int tx = start_tx, ox = start_ox; tx < size().width && ox < other->size().width; ++tx, ++ox) { float const alpha = float (op[3]) / 255; - /* Convert sRGB to XYZ; op is BGRA */ - int const x = matrix(0, 0) * op[2] + matrix(0, 1) * op[1] + matrix(0, 2) * op[0]; - int const y = matrix(1, 0) * op[2] + matrix(1, 1) * op[1] + matrix(1, 2) * op[0]; - int const z = matrix(2, 0) * op[2] + matrix(2, 1) * op[1] + matrix(2, 2) * op[0]; + /* Convert sRGB to XYZ; op is BGRA. First, input gamma LUT */ + double const r = lut_in[op[2]]; + double const g = lut_in[op[1]]; + double const b = lut_in[op[0]]; - /* Blend high bytes */ - tp[1] = min (x, 255) * alpha + tp[1] * (1 - alpha); - tp[3] = min (y, 255) * alpha + tp[3] * (1 - alpha); - tp[5] = min (z, 255) * alpha + tp[5] * (1 - alpha); + /* RGB to XYZ, including Bradford transform and DCI companding */ + double const x = max (0.0, min (65535.0, r * fast_matrix[0] + g * fast_matrix[1] + b * fast_matrix[2])); + double const y = max (0.0, min (65535.0, r * fast_matrix[3] + g * fast_matrix[4] + b * fast_matrix[5])); + double const z = max (0.0, min (65535.0, r * fast_matrix[6] + g * fast_matrix[7] + b * fast_matrix[8])); - tp += this_bpp; + /* Out gamma LUT and blend */ + tp[0] = lrint(lut_out[lrint(x)] * 65535) * alpha + tp[0] * (1 - alpha); + tp[1] = lrint(lut_out[lrint(y)] * 65535) * alpha + tp[1] * (1 - alpha); + tp[2] = lrint(lut_out[lrint(z)] * 65535) * alpha + tp[2] * (1 - alpha); + + tp += this_bpp / 2; op += other_bpp; } } -- cgit v1.2.3