From a12a943c99ba4aba122f91c93b078d2e87146b32 Mon Sep 17 00:00:00 2001 From: Carl Hetherington Date: Thu, 12 Jun 2025 00:27:33 +0200 Subject: Use a new UISignal which checks thread safety slightly. This adds a wrapper around signals2::signal which checks that emission happens from the GUI thread, for signals whose handlers must be called in the UI thread. I'm not sure how helpful it really is but maybe it catches some bad situations. --- src/wx/audio_mapping_view.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/wx/audio_mapping_view.h') diff --git a/src/wx/audio_mapping_view.h b/src/wx/audio_mapping_view.h index 7fb3c0463..c38b8b725 100644 --- a/src/wx/audio_mapping_view.h +++ b/src/wx/audio_mapping_view.h @@ -26,11 +26,11 @@ #include "lib/audio_mapping.h" #include "lib/named_channel.h" +#include "lib/signal.h" #include LIBDCP_DISABLE_WARNINGS #include LIBDCP_ENABLE_WARNINGS -#include /** @class AudioMappingView @@ -74,7 +74,7 @@ public: void set_input_groups (std::vector const & groups); - boost::signals2::signal Changed; + UISignal Changed; private: void map_values_changed (); -- cgit v1.2.3